• Sand - make sand blocks emit small same-colored puffs occassionally, in one direction, to simulate the effect of wind blowing across it.
• Water - in the blocks at the bottom of a falling column of water, make those water blocks emit cloud-like objects to simulate a real world spray effect.
From what I get water will be redone in future updates, can we expect realistically flowing rivers and waterfalls? Are there going to be waves in lakes/seas? Will we be able to create waterfalls/rivers/ponds on our own?
Second, it would be AH-MA-ZING if there was a falling-leaves effect. See Proteus below. A subtle effect of small colored leaf-bits drifting down from the canopy would be simply gorgeous. (Gathering and collecting on the ground an added bonus, but not essential)
When it rains having water trickling down the sides of blocks! An ash and dust weather type. Sandstorms! Thin layers of surface material that gets cleared when you walk through it!