This seems to matter alot to some people (for whatever the reason)
its the idea of being able to choose which hand have which item, so if you have sword and shield you can pick which hand you have it in
@ben@james can you once and for all talk about it, is it possible to do easily? is it too much work because you need to make more animations depending on the way it hits or what? i personally dont care either way. but some do.
(although being able to use any combination of weapon would be kinda neat)
Unofficial answer - I think playing with either hand should be ok because we want to allow holding weapons + tools in both hands. So by definition you can put swords (say) in either hand.
that highly depends on how the weapons are going to work, if they just slash infront of you. not so much, if they are directional based it does affect it.
sadly im afraid this will keep the ‘‘simple hotbar slot’’ rather than making a switch option to go to combat mode where you could have equipped spells.
I dunno, honestly I expect a combat bar separate from the building bar, to really make Oort its own game. Because yes portals/warps and grappling hooks, but if I’m fighting a titan it had better be a real battle and not a click fest.
Eh maybe I’ll draw a picture of what I’m thinking. Got a link for anything that represents what they envision right now? I can never find that stuff myself.
prob how it looks right now in a more complex shape, they are remaking the entire UI though so you might know there, i already made a discussion about having a switch combat tab. called Combat VS Building
Sorry that it’s hard to see this, the program I’m using is in symbol language so I can’t figure out size or ■■■■ like that. Honestly I don’t even know how to save my images.
it would be pretty cool but also pretty impractical, i hope we dont get the ability to used hotbar 1 - 10 for abilities but rather get 5 - 7 active abitilies we can have equipped at once, but that is just me.
The number of active abilities I don’t care about, but I think using the scroll wheel to select building blocks and then having combat skills be easily available with hotkeys is a decent idea. Maybe one of the hotkeys is a basic attack to force your character into combat mode rather than trying to attack with a block.