is there a chart or something with a list of which world colour applies to which part of which animal ?
I cant find one anywhere and have never seen one, if you do it you would be the first to make it
sounds like a fun research project. I might actually do it the hard way.
when I was coloring the rental test world, I noticed that I can’t color them, but they match the world palette after finalizing… in case that, for example, a stout wildstock’s fur has the same color as the coral thing, I’d rather pick the wildstock color as I see them more often… not a big deal, but now I NEED to know
I thought the mob color went by which atmosphere they were in. I think the T7 ones go by the type of lucent gem.
They have their own color by the algorithm
I can dig later how its done by the worldbuilder
@majorvex they had colors same or very similar to the ones I picked for the blocks ( all was brown and orange, so there’s is definitely a connection )
@Gorillastomp that would be great, thanks !
I think they pretty much grab any color from the palette but thats just by watching them
did a quick serach i may be able to do a list later.
So the wild stock base color is a variant of barbed grass color.
I assume Variants are the level of the creeps.
Colors are set as HSLuv so when it says like hue +180, it means it will take that color and use a color at 180 degree later which is the opposite side of the Hue Circle.
WILDSTOCK
Variant 0
- Base = Barbed Grass (Colder, Hue +10, Sat -10, Lum -10)
- Aux = Igneous Rock (Colder, Hue +10, Sat -10, Lum -10)
- Exotic = Modified Variant 0 Base (Fixed, Hue +180, Sat +10, Lum +20)
Variant 1
- Base = Mix Barbed Grass + Gnarled Grass (Colder, Hue +10, Sat -10, Lum -10)
- Aux = Mix 50/50 Igneous Rock + Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
- Exotic = Modified Variant 1 Base (Fixed, Hue +180, Sat +10, Lum +20)
Variant 2
- Base = Gnarled Grass (Colder, Hue +10, Sat -10, Lum -10)
- Aux = Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
- Exotic = Modified Variant 2 Base (Fixed, Hue +180, Sat +10, Lum +20)
Variant 3
- Base = Mix Verdant Grass + Gnarled Grass (Colder, Hue +10, Sat -10, Lum -10)
- Aux = Mix 50/50 Sedimentary Rock + Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
- Exotic = Modified Variant 3 Base (Fixed, Hue +180, Sat +10, Lum +20)
Variant 4
- Base = Verdant Grass (Colder, Hue +10, Sat -10, Lum -10)
- Aux = Sedimentary Rock (Colder, Hue +10, Sat -10, Lum -10)
- Exotic = Modified Variant 4 Base (Fixed, Hue +180, Sat +10, Lum +20)
ROADRUNNER
Variant 0
- Base = Gleam (Colder, Hue +10, Sat -10, Lum -10)
- Aux = Igneous Rock (Colder, Hue +10, Sat -10, Lum -10)
- Exotic = Modified Variant 0 Base (Fixed, Hue +180, Sat +10, Lum +20)
Variant 1
- Base = Mix Gleam + Sand (Colder, Hue +10, Sat -10, Lum -10)
- Aux = Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
- Exotic = Modified Variant 1 Base (Fixed, Hue +180, Sat +10, Lum +20)
Variant 2
- Base = Sand (Colder, Hue +10, Sat -10, Lum -10)
- Aux = Sedimentary Rock (Colder, Hue +10, Sat -10, Lum -10)
- Exotic = Modified Variant 2 Base (Fixed, Hue +180, Sat +10, Lum +20)
HOPPER
Variant 0
- Base = Ingeous Rock (Colder, Hue +10, Sat -10, Lum -10)
- Aux = None
- Exotic = Modified Variant 0 Base (Fixed, Hue +180, Sat +10, Lum +20)
Variant 1
- Base = Mix 50/50 Igneous Rock + Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
- Aux = None
- Exotic = Modified Variant 1 Base (Fixed, Hue +180, Sat +10, Lum +20)
Variant 2
- Base = Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
- Aux = None
- Exotic = Modified Variant 2 Base (Fixed, Hue +180, Sat +10, Lum +20)
Variant 3
- Base = Mix 50/50 Sedimentary Rock + Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
- Aux = None
- Exotic = Modified Variant 3 Base (Fixed, Hue +180, Sat +10, Lum +20)
Variant 4
- Base = Sedimentary Rock (Colder, Hue +10, Sat -10, Lum -10)
- Aux = None
- Exotic = Modified Variant 4 Base (Fixed, Hue +180, Sat +10, Lum +20)
SPITTER
Variant 0
- Base = Exotic Foliage (Colder, Hue +170, Sat -10, Lum -10)
- Aux = Igneous Rock (Colder, Hue +10, Sat -10, Lum -10)
- Exotic = Modified Variant 0 Base (Fixed, Hue +180, Sat +10, Lum +20)
Variant 1
- Base = Mix 50/50 Exotic Foliage + Lush Foliage (Colder, Hue +170, Sat -10, Lum -10)
- Aux = Mix 50/50 Igneous Rock + Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
- Exotic = Modified Variant 1 Base (Fixed, Hue +180, Sat +10, Lum +20)
Variant 2
- Base = Lush Foliage (Colder, Hue +170, Sat -10, Lum -10)
- Aux = Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
- Exotic = Modified Variant 2 Base (Fixed, Hue +180, Sat +10, Lum +20)
Variant 3
- Base = Lush Foliage + Waxy Foliage (Colder, Hue +170, Sat -10, Lum -10)
- Aux = Mix 50/50 Sedimentary Rock + Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
- Exotic = Modified Variant 3 Base (Fixed, Hue +180, Sat +10, Lum +20)
Variant 4
- Base = Waxy Foliage (Colder, Hue +170, Sat -10, Lum -10)
- Aux = Sedimentary Rock (Colder, Hue +10, Sat -10, Lum -10)
- Exotic = Modified Variant 4 Base (Fixed, Hue +180, Sat +10, Lum +20)
CUTTLETRUNK
Variant 0
- Base = Ancient Wood (Colder, Hue +170, Sat -10, Lum -10)
- Aux = Igneous Rock (Colder, Hue +10, Sat -10, Lum -10)
- Exotic = Modified Variant 0 Base (Fixed, Hue +180, Sat +10, Lum +20)
Variant 1
- Base = Mix 50/50 Ancient Wood + Lustrous Wood (Colder, Hue +170, Sat -10, Lum -10)
- Aux = Mix 50/50 Igneous Rock + Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
- Exotic = Modified Variant 1 Base (Fixed, Hue +180, Sat +10, Lum +20)
Variant 2
- Base = Lustrous Wood (Colder, Hue +170, Sat -10, Lum -10)
- Aux = Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
- Exotic = Modified Variant 2 Base (Fixed, Hue +180, Sat +10, Lum +20)
Variant 3
- Base = Lustrous Wood + Twisted Wood (Colder, Hue +170, Sat -10, Lum -10)
- Aux = Mix 50/50 Sedimentary Rock + Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
- Exotic = Modified Variant 3 Base (Fixed, Hue +180, Sat +10, Lum +20)
Variant 4
- Base = Twisted Wood (Colder, Hue +170, Sat -10, Lum -10)
- Aux = Sedimentary Rock (Colder, Hue +10, Sat -10, Lum -10)
- Exotic = Modified Variant 4 Base (Fixed, Hue +180, Sat +10, Lum +20)
ooh, thank you so much for this! it will be very useful
i guess exotic color is the color foe meteor creep but not sure about this.