:spitter: Animal Colors

is there a chart or something with a list of which world colour applies to which part of which animal ?

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I cant find one anywhere and have never seen one, if you do it you would be the first to make it

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sounds like a fun research project. I might actually do it the hard way.

when I was coloring the rental test world, I noticed that I can’t color them, but they match the world palette after finalizing… in case that, for example, a stout wildstock’s fur has the same color as the coral thing, I’d rather pick the wildstock color as I see them more often… not a big deal, but now I NEED to know :smiley:

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I thought the mob color went by which atmosphere they were in. I think the T7 ones go by the type of lucent gem.

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They have their own color by the algorithm

I can dig later how its done by the worldbuilder

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@majorvex they had colors same or very similar to the ones I picked for the blocks ( all was brown and orange, so there’s is definitely a connection :slight_smile: )

@Gorillastomp that would be great, thanks !

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I think they pretty much grab any color from the palette but thats just by watching them

did a quick serach i may be able to do a list later.

So the wild stock base color is a variant of barbed grass color.

5 Likes

I assume Variants are the level of the creeps.

Colors are set as HSLuv so when it says like hue +180, it means it will take that color and use a color at 180 degree later which is the opposite side of the Hue Circle.

WILDSTOCK

Variant 0

  • Base = Barbed Grass (Colder, Hue +10, Sat -10, Lum -10)
  • Aux = Igneous Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Exotic = Modified Variant 0 Base (Fixed, Hue +180, Sat +10, Lum +20)

Variant 1

  • Base = Mix Barbed Grass + Gnarled Grass (Colder, Hue +10, Sat -10, Lum -10)
  • Aux = Mix 50/50 Igneous Rock + Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Exotic = Modified Variant 1 Base (Fixed, Hue +180, Sat +10, Lum +20)

Variant 2

  • Base = Gnarled Grass (Colder, Hue +10, Sat -10, Lum -10)
  • Aux = Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Exotic = Modified Variant 2 Base (Fixed, Hue +180, Sat +10, Lum +20)

Variant 3

  • Base = Mix Verdant Grass + Gnarled Grass (Colder, Hue +10, Sat -10, Lum -10)
  • Aux = Mix 50/50 Sedimentary Rock + Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Exotic = Modified Variant 3 Base (Fixed, Hue +180, Sat +10, Lum +20)

Variant 4

  • Base = Verdant Grass (Colder, Hue +10, Sat -10, Lum -10)
  • Aux = Sedimentary Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Exotic = Modified Variant 4 Base (Fixed, Hue +180, Sat +10, Lum +20)

ROADRUNNER

Variant 0

  • Base = Gleam (Colder, Hue +10, Sat -10, Lum -10)
  • Aux = Igneous Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Exotic = Modified Variant 0 Base (Fixed, Hue +180, Sat +10, Lum +20)

Variant 1

  • Base = Mix Gleam + Sand (Colder, Hue +10, Sat -10, Lum -10)
  • Aux = Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Exotic = Modified Variant 1 Base (Fixed, Hue +180, Sat +10, Lum +20)

Variant 2

  • Base = Sand (Colder, Hue +10, Sat -10, Lum -10)
  • Aux = Sedimentary Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Exotic = Modified Variant 2 Base (Fixed, Hue +180, Sat +10, Lum +20)

HOPPER

Variant 0

  • Base = Ingeous Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Aux = None
  • Exotic = Modified Variant 0 Base (Fixed, Hue +180, Sat +10, Lum +20)

Variant 1

  • Base = Mix 50/50 Igneous Rock + Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Aux = None
  • Exotic = Modified Variant 1 Base (Fixed, Hue +180, Sat +10, Lum +20)

Variant 2

  • Base = Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Aux = None
  • Exotic = Modified Variant 2 Base (Fixed, Hue +180, Sat +10, Lum +20)

Variant 3

  • Base = Mix 50/50 Sedimentary Rock + Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Aux = None
  • Exotic = Modified Variant 3 Base (Fixed, Hue +180, Sat +10, Lum +20)

Variant 4

  • Base = Sedimentary Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Aux = None
  • Exotic = Modified Variant 4 Base (Fixed, Hue +180, Sat +10, Lum +20)

SPITTER

Variant 0

  • Base = Exotic Foliage (Colder, Hue +170, Sat -10, Lum -10)
  • Aux = Igneous Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Exotic = Modified Variant 0 Base (Fixed, Hue +180, Sat +10, Lum +20)

Variant 1

  • Base = Mix 50/50 Exotic Foliage + Lush Foliage (Colder, Hue +170, Sat -10, Lum -10)
  • Aux = Mix 50/50 Igneous Rock + Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Exotic = Modified Variant 1 Base (Fixed, Hue +180, Sat +10, Lum +20)

Variant 2

  • Base = Lush Foliage (Colder, Hue +170, Sat -10, Lum -10)
  • Aux = Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Exotic = Modified Variant 2 Base (Fixed, Hue +180, Sat +10, Lum +20)

Variant 3

  • Base = Lush Foliage + Waxy Foliage (Colder, Hue +170, Sat -10, Lum -10)
  • Aux = Mix 50/50 Sedimentary Rock + Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Exotic = Modified Variant 3 Base (Fixed, Hue +180, Sat +10, Lum +20)

Variant 4

  • Base = Waxy Foliage (Colder, Hue +170, Sat -10, Lum -10)
  • Aux = Sedimentary Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Exotic = Modified Variant 4 Base (Fixed, Hue +180, Sat +10, Lum +20)

CUTTLETRUNK

Variant 0

  • Base = Ancient Wood (Colder, Hue +170, Sat -10, Lum -10)
  • Aux = Igneous Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Exotic = Modified Variant 0 Base (Fixed, Hue +180, Sat +10, Lum +20)

Variant 1

  • Base = Mix 50/50 Ancient Wood + Lustrous Wood (Colder, Hue +170, Sat -10, Lum -10)
  • Aux = Mix 50/50 Igneous Rock + Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Exotic = Modified Variant 1 Base (Fixed, Hue +180, Sat +10, Lum +20)

Variant 2

  • Base = Lustrous Wood (Colder, Hue +170, Sat -10, Lum -10)
  • Aux = Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Exotic = Modified Variant 2 Base (Fixed, Hue +180, Sat +10, Lum +20)

Variant 3

  • Base = Lustrous Wood + Twisted Wood (Colder, Hue +170, Sat -10, Lum -10)
  • Aux = Mix 50/50 Sedimentary Rock + Metamorphic Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Exotic = Modified Variant 3 Base (Fixed, Hue +180, Sat +10, Lum +20)

Variant 4

  • Base = Twisted Wood (Colder, Hue +170, Sat -10, Lum -10)
  • Aux = Sedimentary Rock (Colder, Hue +10, Sat -10, Lum -10)
  • Exotic = Modified Variant 4 Base (Fixed, Hue +180, Sat +10, Lum +20)
3 Likes

ooh, thank you so much for this! it will be very useful

i guess exotic color is the color foe meteor creep but not sure about this.