People do get weird about their “investment” in Boundless.
What’s the going rate for a standalone title that provides 60 - 80 hours of gameplay these days?
For me, honestly, the few hundred dollars I’ve spent on Boundless has been a great deal. Very few times in my life have I had a better ROI.
Part of that is what you choose to take away - it is with any intangible purchase of course. Obviously I realize it’s a choice, but I continue to enjoy the fullness of the glass. There may be plenty of room in here, but it ain’t empty ![]()
EDIT: Since I’m waxing metaphorical tonight - I’m not denying wonderstruck started handing us lemons. If you see where this is going.
Much of the effort put into the game since I started has been spent on a combination of things nobody really wanted and aspects of the game I cared little about. So aside from the fact that things get laggy now and then or whatever, nobody has removed part of the game I liked, broken any existing features, or just made the game harder, grindier, or uglier for at least three years now.
So some people think I’m a fanboi type or whatever but honestly, now I’m just enjoying this “glass of lemonade” while I brace myself for the next chapter ![]()
Right now there’s no guessing. This is super different from anything Monumental appears to have going on or have done. Just as being run how it was pretty much killed this game, going in a “new direction” is also a risk. But monumental have to fill their vision, and they’re not going to ignore their pocketbook (I hope). And if building a new fan base means doing things that alienate the old fans - well that’s not necessarily bad business. Especially when, again, you’re picking something back up after a failure.
It’s been a while since I complained about people complaining or (intentionally) got into any forum spats lol. And I’m not now. Just throwing my thought into the mix, even if a little vaguely.