And here I thought I was the only one who has been yearning for this. I’d like to share a story:
Back in August, a guild by the name of Portal Seekers had built the first portal network within a matter of a week.It connected all of the existing planets and that became the foundation to which all newly released planets became available to us when the game went public in September. They effectively built a superhighway of sorts
It accelerated the access to resources by 100x. Some think this is a great thing. I think it hurt the game…at least in the short run. Maybe in the long run but no one really knows. It caused major balancing issues which has now taken up the time of the game developers.
A total noob could access higher tier planets within a couple of weeks if he knew what he was doing. I know of multiple players who have done this. I have a difficult time believing that the devs intended this. I imagine the higher tier resources and planets was meant to be something that would take months to accomplish. And the major roadblock was having your own portal. Because this would all take a while, it would give the devs time to understand how players were interacting as they sifted through the internal data and make appropriate adjustments. Instead, they’ve had to re-prioritize. So many balancing issues arose due to the superhighway that was built for us.
When I saw the trailer below for Boundless several years ago, I was enthralled. It captured my imagination because it conveyed a sense of exploration of new worlds. And as I read through some of the big picture elements to the game, it felt like the establishment of a portal would be an event unto itself. That it would take a while to get. And once you set foot onto a new world, there was a great sense of enthusiasm as you started exploring the planet. That was how I felt when I started on Phemnorium and everything felt new to me as a noob. The hillsides, the desert, and the creatures. It just all felt right. And then I accidentally stumbled upon a portal in the city of Blacklight which led to the PS Hub Network.
And so nowadays, I think the feeling for many players albeit accidentally is, “Can someone point me to Cephonix Merica because I need to farm sweetbeans for an hour.” Exploration is treated as more of a destination than a journey unto itself.
I would personally love to see this all disbanded but I also know that some other group of players would simply take over the reins of a portal hub. Ultimately, I hope that the devs have learned from the first few months and are implementing mechanics that would make the next round of exploration (t7+ worlds) alot more enjoyable and extend the longevity of the game.
And btw, I’m not trying to bash Portal Seekers because they’ve done a great job and I think Simoyd and company has been more of a benefit than a hinderance to the community. I do their public hunts when I can. It’s certainly possible that if PS didn’t do it back in August, someone else would’ve. Or not. Who knows…