so, this is a bit weird. long time player, even longer lurker back to post on this…
haven’t been playing boundless for a while now, just checking in on the forums and waiting (eternally) for dev communication.
really I want to be nicer, and more hopeful about everything im about to say but I am a game Developer. Worked freelance for many years for companies like Epic, EA and several random smaller units. Now working contract.
A lack of communication, and development and updates are 99.9% of the time NOT the communities fault. you have to get to death threats and stalking levels to see community disengagement from Devs. We don’t usually build the game based off of your big feedback either To be honest. most decisions are made on metrics and data, smaller game studios have a higher chance of listening more to feedback but unless its one dev the suggestions and feedback rarely make up more than 30% of changes or fixes. So while it has some effect, especially on smaller groups, you have to change the data to get the changes you want. Hurting the wallet (aka bad reviews etc) are a double edged sword though, it is more likely for a company to cut losses and rebrand than it is for them to change fast enough to recover income streams.
As for the really depressing part of this, lack of communication for any serious length of time should be worrying. If my company isn’t telling players things it is because the company wants to keep getting money from them and ambiguity is more profitable than the course of action they have decided upon. Example, if a company is closing down development of a project but can still make some money off of people not knowing that, then they will choose to not say it.
Depressing right? for so many of us games are an escape, a way to have fun and enjoy our time. For Publishers and Developers games are cash. They are truly beholden to their shareholders and profits. In most of the projects I have worked on “Fun” wasn’t considered, the metrics are how much will the audience be compelled to buy X, or how long will Y keep them engaged with Ad’s etc. Pure revenue streams Vs cost sinks.
This isn’t all individuals, and its not all companies at first. Once you get to a certain size though… not making money means laying people off. Publishers can help, but once your owned your owned.
I guess what I’m trying to say is; Stop hitting each other… none of you are the issue. If you enjoy the game then keep playing, you should always value your time and spend it the way that makes the most for you. If you are upset with everything that is happening, I understand and you have every right to be upset. If you are worried about the lack of communication, its because it is a very bad sign and a very worrying prospect. If you are wondering “What can I do about it” the answer is almost nothing, at best they will communicate again and you can try to make your self heard, at worst… its already done.
Stay safe, Stay Boundless.
P.S. if this ■■■■ ever goes open source I’m planning on spending lots of free time Developing it.