I finally forged my very first auto-door spanner and full of anticipation I wanted to try it out and it didn’t work…
It took me some time to realize that i was actually in an alt characters beacon (with full permissions). I switched characters to that alt and tried the spanner again and it worked.
So my guess would be that the auto-door spanner is not using the beacon permisson system correctly?
I’d suggest trying to go back on the other character and use it again. I’ve uses them on alt beacons and friends beacons that I have had full perms on.
That’s really strange. There’s gotta be a bug with the spanners then. I use silver spanners and it works on doors with locks and beacons not owned by my main.
I tried to use an auto-door spanner, but it didn’t seem to work correctly. (door would not close right or would open on it’s own every few seconds, even when I went away from the door)
Will try to use one again just to be sure that I’m doing it right.
Funny thing! Earlier today I wanted to auto-close the doors to my two guild buff machine rooms. Two doors, plots owned by an alt and a separate (Steam) account, all me. They have an advanced lock on there. I could use the spanner on the doors from the Steam account, couldn’t use them on the doors owned by an alt!
I looked at it in game, and it seems that the Auto-Door Spanner will only work if you have the Guild Executive or Guild Director permission, which is clearly a bug, so I’ve added this to the bug database.