I have created an way to transport items (in their entity form) from one location to another. To demonstrate this I have made a tree farm and implemented the item transportation beneath it - hope you enjoy:
This particular creation has inspired a whole load of other designs to do with item transportation in Boundless. So keep your eyes peeled for some more innovation in the “Technical” side of Boundless
Very cool, I never noticed the “block form” items fell down slopes. I just assumed they sat wherever they fell. Great use of mechanics to make something more convenient