Biome Detail/Resource Reference for Sovereign Worlds?

I’m picking through the biome pictures on the “Create your World” form and finding how little information it actually gives. I’m curious if anyone has compiled (or if there’s a community compilation/webdoc in progress) for further biome details? Such as:

  1. Biome height - i.e. are those hills/etc tall enough to spawn various gem types below/in them? What’s really the scale of these things?

  2. Tree types - What kind of wood is in the biome, lustrous/ancient/twisted? A mixture? Would be frustrating to not have a wood type appear on your world at ALL!

  3. Spawning plant/boulder type(s) - knowing if a biome will spawn things like bitter beans, desert swords, twisted funnels, glowcaps, boulder columns, boulder rings, combustion plants, etc.

  4. Block types in general! You can sometimes tell, but is this a biome that spawns tangle/thorns/growth/mould/mud/etc - what are you actually going to find there?

  5. Anything else I’m not thinking of? Other advice or information or tips or hints that may not be obvious about a given biome.

Honestly I’d love if the new world form had a collapsible spoiler field for each biome type with such specs…

Block types (other than rock and dirt variants)
Plant/Boulder types
Biome Height

But yeah, has this information been collected somewhere, or is it already available as a reference, or alternately could/should we start trying to put it together? This definitely feels like a situation where learning from others’ experience would make people happier with their new worlds.

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Yeah, it would be great to have it all compiled in one place… :slight_smile: I’ve got some of the info out there in different spots, but spread around. Anybody who wanted to put something like this together, feel free to copy anything I’ve posted, and/or pick my brain on it. I definitely have some favorite biomes, some I avoid, and then some that are just good for specific things… playing around with it is seriously addictive for me, particularly as the biomes merge together. So you can get some really interesting melds that give biomes a lot of variation.

Next step I guess would just be to define the place! :smiley: It’d have to be something publicly editable so others could respond/add content.

Each biome would need:

  • Space for people to upload pictures
  • A listing of block spawns and plant spawns
  • Details about altitude/height/etc
  • Commentary on ore/resource spawns (what gems/coal/etc can spawn here, etc)
  • A general comments/note area for people to add input
  • Example Landmark info, “This is the biome at (coordinates) on (permanent world)”

Would possibly be nice to also have details about the cave spawns, but I’m less certain how to handle those…

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Unless the devs give us these details, it falls back to how we usually get the data in the game: figure it out ourselves. Unfortunately, I definitely do not have quite enough experience figuring out how the world generation stuff works. If anyone else wants to get into the files, I will gladly make the data they find public by sucking it into Boundlexx so everyone can access it!

The information that I do now to help someone get started though is that all of the biomes used for generating Sovereign worlds are the same ones used for Exoworlds (mostly, Exoworld worlds actually have more biomes they can use). These configurations are stored in the Worldbuilder files as they use Worldbuilder to make these worlds. I think everyone can get Worldbuilder, but it is possible they cannot and only “Founders”/backers can.

Anyways, if you can access Worldbuilder, look in Boundless\worldbuilder\config\biomes\release. You will see a bunch of folders with .json files with the specific biome configs. If you figure out how to understand them, let me know for sure!

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I don’t seem to have that directory with just the regular steam purchase, so either it requires extra steps to install, or it’s still founders only.

It is a Steam DLC. See if you you can go to the store and download it.

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Looks like it only shows deluxe edition in the store, and my available DLC to download is only the deluxe edition and the soundtrack.