Hey Folks,
after a long break i played today for a few hours. i have noticed a massive FPS drop when i remove or set blocks. the drop is that hart that i have problems moving smooth/close (on cliffs/edges).
Hey Folks,
after a long break i played today for a few hours. i have noticed a massive FPS drop when i remove or set blocks. the drop is that hart that i have problems moving smooth/close (on cliffs/edges).
Do you place blocks in a fresh new area or near a player-built city/village?
In a new Area.
Something funky seems to be going on - as a few people have been reporting something similar. I’m guessing there is something in the graphics driver that doesn’t like the rapid remeshing that happens when you’re altering the world, and / or I’m still really suspicious of some of our networking. (Too many people are reporting decent pings with other games, and worse pings with Oort. Smells a bit iffy.)
Can you:
Then also:
Any information you can provide will help us track it down.
Hey James,
1: Tried the DX11 Beta - It’s a bit better than the native one. But not much.
2: As up to date as possible for my second card (341.44 WHQL)
3: Main Build (avg. ca. 18 FPS), DX11 (avg. ca. 20FPS) [DX11 wrong window docking in the upper left corner of the monitor and not windowed like the main build]
Network:
Tried a lot of servers. No difference with the “lagg” problem! (expect worse pings)
Can we have a gist of the DX11 log?
Ofc DX11 Gist
Ok thanks. We’re going to keep looking into this.
Keep your eyes on the release notes for the future builds - hopefully we’ll work out why this is happening and resolve the issue.