Currently, there are only a couple plants in Boundless. Simple grass, trees, and those strange cone plants. Now, obviously the Oort Elves ( And yes, i’m still calling them that even with the name change) are going to add more simple pants soon, but this is a chance to put in truly unique plants. Im thinking beyond the bland flowers and wheat, and thinking of things that could truly set this game apart.
Aggressive Flora: Aggressive by nature, these plants attack anything within reach. They very in color and appearance from world to world, and can all be destroyed. Apart from the Plant Guardian, they can all drop seeds that you can then plant back down and use for more tactical uses.
Snap Plants: These are very simply Jaw traps, hiding in grass that can spring up and bite you. Being inside the plants mouth, it is hard to break your way out, but not impossible. However, it is much easier to break from the outside to save a friend.
Spitter Plants: These annoying enemies, disguised as seed pods sticking out of the ground, pop out when it senses something nearby. A Plant head will pop out, and fire a stream of sticky toxic goop at the entity, poisoning it and slowing it. By taking out the plant, you can get some of the toxin to possibly coat your arrows.
Spatter Plants: Found in small clusters, these lumpy plants lay flat on the ground. However, if you get near them, they will swell and explode, throwing acid around a several block radius. If you can get behind cover before it goes off, you can be protected from the spray. Just watch your step until the acid wears off.
Spiker Plant: A relative to Splatter plants, this plant looks like a Splatter plant when unprovoked. But, when you approach it, it grows large spikes, swells and explodes, sending the Spikes around for a decent distance.
Forest Guardian:
The biggest Plant boss, this is a huge boss battle. He whips vines around and inclosed area, killing anything unfortunate enough to get caught inside. He also has a large network of roots, connected to increasingly difficult aggressive mobs. You can kill the Proximity plants, and keep them at bay, or you can attack the Guardian at the heart.
Peaceful Flora: These are pants that have been and can be used in passive ways, like crops and vines. They can be purely for ascetics, are have a useful perk for some players.
Basic Crops: You know the stuff. Basic food that can feed you and other animals.
Swarm Plant: Resembling and orange piece of corn, this plant sends out a swarm of orange seeds, that swarm around Protectors and flash, making them easy to spot
Wall Vines: These vines grow thick and fast, and would otherwise be an annoyance. However, by letting them grow over a fence, you can make an incredibly effective wall. just remember: these vines are also very flammable.
Hive Plant: This plant grows and expands with help from a host colony of bees. The bees provide the plant with Honey, and the the bees in turn get a safe place to live. Some more aggressive colonies will even add spikes to the stricture to defend it. The honey the bees produce is special, and can be added to other foods to get a bonus buff.
Flame Roses: Flame Roses grow to about half block hight, and are an orange yellow color. They collect sunlight during the day and burn and produce light at night for a short period.
Royal Vine Horse: These creature, dropped as a seed from the Plant Guardian, can be grown into a Six legged horse, whose limbs are made of wood and joints of thick green vines. This creature is a fast stead, that can jump and run faster on grass.
That is all for this topic. If my ideas have given you ideas, please leave them in the comments below. Thank you