The current plan is that:
- Players start with 1 character and 1 skill spec.
- Players then earn (or buy) cubits by playing the game.
- Players can exchange their cubits for: plots, alts, skill specs, wearables, body paints, re-tints, etc.
- The only items that can only be acquired for real money are Worlds (post 1.0) and Gleam(* see blow) Club membership. Worlds need to be paid as we incur real world costs with running them.
But you’re taking things away from us! Grr!
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Yes - players used to get 3x Alts, 1x Weekly Skill Resets, 1x Cleanse Point per Level and a fixed number of plots per level.
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Now - you can earn 10x Alts, skill resets as required, cleanse points as required, 3x skill sets per character (a huge request / demand from some players), plots as required, re-tints as desired (coming), wearables as desired (coming), body paints as desired (coming), and more.
We’ve reconfigured the way the items are gained and extended what is available.
Yep you’ve lost some things, but IMO you’ve gained much more.
We could have locked all customisations, wearables and body paints to real money purchases. But instead we’ve chosen a path that allows all players to earn (or buy) all items.
I really think we’ve delivered a pretty fair system.
(* Excluding Worlds and Gleam Club. The reason Gleam Club is paid is because some players argued in favour of a subscription. We don’t think we could make a subscription work commercially. But for players who are willing to pay a subscription we’ve created the Gleam Club that gives them subscription-esk features - specifically auto-fuel. Whilst you’re paying your subscription your builds are maintained. We then extended the Gleam Club with a collection of non-gameplay fun add-ons. It’s modelled a little on Discord Nitro.)
Additional: XP progression for all actions in the game should be consistent. An efficient hour of mining should generate the same XP as an efficient hour of hunting. The XP balance still needs more balance. But to be honest it’s pretty hard thing to do!! And we’re still working on it.