The models I get output are green with ‘-g’ only setting the color of mesh edges it looks like. Is this normal or am I doing something wrong?
can you post the complete command line arguments you used?
the models take color from the textures I think
C:$python\boundless\BoundlessModelToObj-1.0\BoundlessModelToObj.exe -i C:$python\boundless\steamapps\common\Boundless\assets\items\models\item_mineral.dae.msgpack -o C:$python\boundless\msgpack\output -g “[[0,0,0],[40,20,120],[180,250,125]]” -e “[30,100,200]”
This is one of the maps that gets output: