A lot of this was discussed back in January but now that 1.0 is imminent with a large influx of players it will probably be pretty relevant again as they go through settlement take overs that many of us have experienced.
it would be nice if a developer could give a little hint to this affect just to reassure people that it is being worked on perhaps they could also look at the prestige weighting because it seems far too in favour of block builds rather than a lot of other factors … i know it’s a complex issue so isn’t something that can just be fixed overnight
We’re still working on the Beacon, Settlement, Prestige and (future) Clan systems and balance , and continue to iterate them based on player comments and analytics.
(We read all the threads and posts but can’t respond to everything. Sometimes its good to leave the community to discuss stuff without us warping the discussion.)
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