and then there si this what i mean by build style.
your average gamer
your great builder
and then there si this what i mean by build style.
your average gamer
your great builder
I would agree.
Do we want this to be a big world with lots to explore or a small one mostly filled with the capital city?
well I wouldnāt consider myself a great builder but a good one
Something i did
Iād like to have a big city but still space for other players to do their own thing on this world
We canāt all be great builders but I think even good builds can have some one else go over them and make them great. This will be a team effort so it is bound to be amazing
thats a good enough level
i know but what i have seen from capitals so far is modern buildings that just donāt fit or have next to no detail
Agreed! In my opinion not only good builders should be allowed to help buildingā¦
sure thing but it needs to look somewhat like it should be there
this is what some good friends of mine do https://www.youtube.com/watch?v=mkKK5zvsg90
I definitely donāt think it should be modern.
Just because we are building with square blocks doesnāt mean we have to have square buildings.
I remember building things like this (smaller though) when I was still playing mc⦠I just canāt build things like that without flying Iāll do my best to try getting on the same level of detail again
i was part of that team currently i am buildign a City on ruccie and it takes about 40 minutes per building
Awesome!
Thatās a lot of time Well Letās just start with this project soon please. I only have a month of summer hollydays left :c
some of the buildings are in there for a quick example
https://forum.oortonline.com/t/timelapse-city-of-rurigar-wip/1961
Looks more like modern and medieval/fantasy builders to me. Yes the medieval builds do look more beautiful, but they follow patterns just as much as the modern builds do.
Modern
Fantasy
Iām sorry I just think that calling modern builders āaverageā while glorifying fantasy builders is just making one side more superior than the other. Theyāre two completely different styles.
love the fantasy build
Also I love these āpillar mountainsā and kinda want to include them in our build
The fantasy building is big and stuff but i donāt like it tbh still wanna build fantasy style though
I want to let people discuss world options till tomorrow, then weāll take our ideas to the devs and see what they can do for us. THEN we look at designs. Iāll go into a little detail of how I wanted to coordinate our efforts here:
1st weād look at the capital region and figure out the borders for regions like spawn quarter, trade quarter, industrial quarter, farms, mines, etc. Weād map those areas out and plot roads and infrastructure. Aqueducts, roads, and walls would be built first.
Next weād set up a block warehouse with our chosen block colors for a consistent look. Buildings would be outlined and mapped with their roles and functions predetermined before being built. Each region will have itās head builder to help modify and oversee construction. This way, we can coordinate a small group of people to employ a large number of helpers in completing this task. We should be able to maintain a coherent theme throughout. There will be plenty of jobs that everybody can help out with no matter their talents and skills.
In my past experience, Iāve always had world edit tools to aid in repetitive labor, so without it I want to estimate our build time at two months, tops. A lot of that depends on the number of people that come help and the amount of hours that can be spent on it daily.
Theyāre not suggestions for the universal capital. Theyāre just examples of how both styles use sequences and patterns in their ways.
Oh sorry, I thought we already agreed on how the world looks like