Hey everyone. The cool concepts for PvE are what drew me to this game, these are some suggestions I had for the combat system and how weapons work.
Please enjoy my crude descriptions.
Attacking: Tapping the attack button will launch an attack dependent on the weapon in a random direction quickly. While holding the button will charge the attack and allow you to choose it’s angle for more accuracy and damage.
You hold attack, pull the mouse in the opposite direction you want to swing, and release. This allows for accurate parrays, or a weak spot system similar to Metal Gear: Rising Revengeance if you’ve ever played it.
(Obviously not the slow motion and chopping people in half, but the combat type.)
One-Handed weapons (favours speed over strength, one-handed weapons can be dual wielded but are individually more powerful with only one equipped)
LMB primary hand/RMB secondary hand
- Short Sword (fast slash)
- Rapier (fast jab/stab)
- Knife/Dagger (very fast stab, shorter range)
- Katana (very fast slash, longer to charge for maximum damage)
- Glove/Gauntlet (fast and powerful attacks, can only strike directly in front)
- Scimitar/Curved blade (average speed, charges very fast)
- Mace (slow but powerful attacks, attack angle is random and can be charged longer for high maximum damage)
- Shield (holding the button for this slows movement but can defend against attacks if angled correctly)
Two-Handed Weapons (In most cases strength over speed or versatility, not always though)
LMB primary attack/RMB secondary attack
- Long Sword/Claymore (fast and moderately powerful slashes. 2nd attack: block similar to shield but with a much smaller defense radius.)
- Hammer (very slow but very powerful. Can be charged longer for more maximum damage. 2nd attack: Slams the ground doing large AOE damage but only to something on the same surface as the slam. Someone jumping would not be affected and someone on a higher block would also not take damage.)
- BattleAxe (fast and powerful first attack, next attack is much slower alternating. 2nd attack: Jumps into the air and lands with a powerful swing. Jump cannot be controlled.)
- Scythe (Very fast and powerful slash attack, time between consecutive attacks are much longer than normal. 2nd attack: rapidly spins dealing constant high damage to all directions. After being used you cannot attack for a period of time, 5-10 seconds.)
- Lance/Spear (Slow first attack but every consecutive uninterrupted attack is faster. Powerful Jab/Stab attack. 2nd attack: Throws spear at enemy to deal extremely high damage from a distance if it connects. Spear will fall on the ground but after a safety period the spear can be retrieved by anyone.)
- Zweihander (Slowest but most powerful weapon. 2nd attack: same as first attack but much faster, although HP is lost for each strike.)
Would appreciate feedback on my ideas if you could
Thanks!