This is NOT ■■■■■ ing as you said so charming (and neither is @Saint_X) . We are all grown up adults (at least i hope this) and as you can see, other devs doing EA different (some would say “better”). This is not an offence against anyone - as i said some times before (in other posts) - this is an attempt to make things “better”.
Did you ever asked why there are only few players ? EA is not the correct answer - a lot of other games are EA too and have a LOT of players / buyers (e.g. Factorio (500k +), The Universim (23k+) and B< has only 10k.
Did you ever asked why B< has only “Mixed” steam reviews ? Read some of the Reviews and you’ll see most of the people missing content and updates.
I’m part of the community since a long time now (late '14) and a lot of things changed in this time (not only in good ways). You can read my complete statement with a detailed description of my main concerns HERE and HERE. But to name only a few:
- No more dev survey (they have been one of my main reasons to buy this game as EA)
- A lot of things change without any announcement (this is a bit better in the last time, but not much)
- Only few information about key gameplay aspects
And yes, i’m totally willing to play a game that crashes every 20 mins. This is (as @KuroKuma said) what EA is all about. Test, Feedback, Fix, Test again.
@lucadeltodecso: This is right, but wouldn’t it be possible to have e.g. at least a few servers (6-12) to host different versions (at the moment, there are only 2 servers up and running. In the past there have been a LOT more servers with no one playing on them. What has changed ? ) ? You could set up a Cron-Job to restart the server every time it crashes and store the server logs or am i wrong ? (Yes, i know you might not get the Client-Side error log but you have at least the last server-client-interaction)