as far as i can read he want to be able to send a chat message ingame no matter the distance, using the lore reason that it is sent by a dove, while you argue just for a mailhouse.
for Zea, we are going to have player tokens, a communication for that have been discussed before, trust me, there are waaaay better methods from a logical point of view, also while it would make more sense to make messages take time it would bother me trying to hold a conversation where the distance is 2 meters, using player tokens you can only privat chat if you have his token.
on the terms of mailbox, i think we should have a stationary mailbox like wow, as much as i love guildwars 2ās mailbox still system i cannot deny that it is op as hell.
but i do like the idea of having different chat radius, but it also kinda bothers me, because then everybody would just go around yelling all the time. so i think it should be a pretty small and logical radius only, unless you have a special device to increase the range.
im not saying you are wrong mate, im just pointing out that you are talking about a mailbox while he is talking about a system that works like a normal mmo āāWhisperāā
I used the quotes to clarify that I was answering a question raised by @zeathoros that regarded temporarily saving messages on the server while the recipient is offline. This is essentially the same thing as a common mailbox, whether itās shaped as a birdhouse or not is an entirely visual point, which I was trying to prove all this time.
The next question raised was if only a single player could use it or if multiple players will have access to it (which led to a reasonable conclusion that actually displaying the āyouāve got a messageā animation, whateved it would be, is not an option, since one player might get a message and others might not).
firstly. that highly depends on the mailbox, you have to be very careful here, as far as i can see the point is not having a mailbox. like a guildwars 2 system, HE is asking for it as an alternative to the common whiper/tell/message system that are commonly found in mmos. that is the difference, no mailbox
it is however an instant mail system in all simpleness, as far as i can tell its precisely like gw2ās
you can send and receive mail instantly and anywhere, when you do get a mail a small dove will fly and drop a letter to show you got mail (which is pretty damn cool tbh)
Yes, this could be a foreseeable issue, but I imagine would be heavily discouraged by the community. Perhaps we could eventually see a mute option, or some form of an authority could take action against? I currently canāt think of anything to battle the spamming of āyellā. I would suggest a cool down on being able to use it again but that would be a bother if you were trying to give a rallying speech before your peers. Anyone have any ideas?
Iāve played GW2, yeah, thereās the same Ye Olde Mail, but without the mailbox itself. I personally dislike it because it appears that messages are getting delivered out of nowhere. If thereāll be an animation for the birdie, I donāt mind, I just pointed out that a mailbox would be a nice addition.
By the way itās one of the ways to monetize the game via in-game shop with cosmetic items - different skins for Da Birdie. Brilliant.
To be fair though, you usually miss it if you dont get alot of mail and doesnt know they are there.
i still prefer the old school stationary mailbox, so you cant just instantly send everything from everywhere all of the time, it was just kinda neccesary to have in GW2⦠because the people who made it thought it was an absolutely genious idea to have NO form of trade system in the game -.-ā
i think you should be able to communicate with your friends at long distances, but i also think it should just be kept in the player token and then use something kinda like a radio system.
but again, you 2 are arguing two different things, please do understand. im not against a mailbox, but it would be counterproductive to what he is suggesting since its an entirely different suggestion,
you think mail system, he thinks long range communication. i just answered both
And yes, I do realise weāre talking about the same thing, Iām just adding that having a stationary mailbox would be cool too. Iām not saying the birdie is bad as it is, Iām saying a mailbox/birdhouse/Cthulhu is a nice additional feature that adds ambience.
I was in fact against the mailbox. Because I didnāt necessarily like the idea of having to make a mailbox to recieve messages why you were away, vs just having a bird deliver all the missed messages at once when you log back in.
Let me break the 2 sides up real quick. please do say if i make mistakes
@zeathoros argues that we should have no normal whisper/tell system, but instead a tell/mail system that would be distance based, meaning no instance messages but instead getting a delay based on how far away you are from the person you are chatting with
@Lilem argues that we should not have such a system since it would just be a mail system with slight tweaks, and instead think we should have planned insta tell/whisper (wasnt brought up. so i assume that) and then have a seperate mail system which requires a mailbox.
since from what i have seen Zea only want to send messages, hence not making it the common mail system but rather a delayed whisper system, while lilem reads his idea as a mail system
more or less.
unless you dont want any sort of system like that and only being able to communicate through mailbox lilem? in this case i would have to agree with Zea, would be a bummer if you try to have a conversation with someone and you just had to wait at a mailbox or just never being able to get hold of a friend because he isnt near a mailbox.
so my opinion on it all, if we have a private message/tell/whisper system, then all mail should be mailbox, if we dont then i think all mail should be guildwars 2 style just only being able to send words, and then have a certain type of mailbox just for sending items.
Lilem endorsed the birdie idea of @zeathoros and offered a visual solution for birdie carrying a message while the recipient is offline (the damned birdhouse), that is totally optional and is just fantasies. I almost regret ever bringing that one up.
And yes, I agree with you on the /whisper system+mailbox or guildwards style (though I prefer the first one).
Well, not instantly-while-offline, there was a certain delay mentioned high above. But yeah, ultimately thatās what I was thinking about at the moment.
well in that case i apolgize, however in these 2 talking about it there is no mention of the person getting the tell system when online, this is just a typical mailbox system no matter how you look at it.
im kinda curious. have you ever used a mail system in any game to actually hold a conversation? it might be why im having a hard time seeing your logic in this because i would always just whisper the person and only ever use mailboxes for items.
personally for me i think there should be delay on āāmailsāā (meaning physical letters and items picked up from a mailbox) and then instant tell/whispers
Yes, I actually do this quite frequently, it brings some extra charm to player-to-player communication. Like a personal feel, you know? A bit of the same sensation you get after receiving a handwritten letter from the post office instead of a Skype message Maybe itās just me.