Actually a quite low value contribute here. You did not understand the thematic…
People here are very aware that an early access game is incomplete. And nothing was promised, when we accepted participating in an EA game. And it seems you also do not understand the meaning of early access. it is by far not waiting till the finished game appears. It is more likely testing unfinished content, helping to finish a developing game, supporting the dev’s in polishing bugs out, so on. I don’t know how long you are part of the community and actively following the games developement. The people debating here, are quite a long time.
So if you want to contribute, please do on a level that is aquired here… Seeing the topic being filled with those posts which mislead to other discussions always make the discussions unnecessary long.
So far…
@Clexarews I don’t think dev’s are not doing their best. In the end it is also not negative critics from my side, like you could read out. It’s more an individual opinion. It should be also seen as constructive, and as opinion of those who are not as deep in game developement as others.
The current developement can also lead to other assumptions (not by me, but by others who see the game from a far more distanced view). The conclusion that the current dynamics could be representative for some, as an indicator for future dynamics? Just look at the time passed, and the small amount of new features appeared to test.
If I would be simple minded, I could assume the game will have problems in future, when it is finished, that it will develope on frequent. In that case, if I would believe it, I would lose the game totally off sight and look for others. Gladly I am not that simple to be disappointed in a way I leave the game. I still have trust that the dev team will prove this assumption wrong in future.
From a dev point of view things might run right, from a marketing point of view and the amount of time spent on the developement in combination with EA potential, things are running suboptimal. Don’t you agree?
And the community who could be taken as a input ressource is also negatively influenced. If you be honest to yourself, you see (you and me included) about 20 - 30 people participating in suggestions / improvements / bug reports frequently. Don’t you think that’s a bit less for a development of 1.5 years (?) EA? If the feature implementation has been more frequent, I can imagine, far more people would have been activated already. The surveys would have been far more representative. There would have already been much more community work, more websites dealing with boundless as a game, more magazines writing reports, more public attention.
I agree, that the current way to develope the game is good, when all this is not desired by now.
Anyway, I just want to point out, this is not just a demand written in this topic, but much more constructive critics to make Boundless a great, world wide well know game. This is what I wish to myself for Boundless… The game experience with many people will be much better then with less.