Here’s some of the new concept art for how the doors are going to look when we release updated textures (current assets are obviously placeholder).
There’s two types of pieces: solid and windowed. Doors inherit the tint colour of the wood you use. They can be built to a max of 1 x 8 or 8 x 1, automatically choosing from top, middle, bottom and 1x1 pieces. You can create anything from wall doors, to giant trap doors in the floor. In short, there’s quite a few different ways you can build doors.
Why place the door nobs at the bottom of 1x1. With the range in height of characters wouldn’t make more since to put them at the top of the 1x1 section. So when you make a 2x1 it is roughly centered? Or in the case of a 3x1 it would not look like your opening the door with your toes.
I have to second this, but it would be also good if you woul centre the Design so the knob is better placed in an 2x1 case. I think that it’s still good to have it at the bottom of 1x1 Block, With that you could make provisional shelves.