Contract System

I was suggesting an alternative to using it on PC while playing, not implying people need to buy better phones…

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If this was to work, this is what I’d suggest

Gathering Contracts- Gather x amount of material for either x pay or for x material in return (like a barter system)
Building Contracts- Build a build with certain requirements: Reach x amount of prestige, Use x amount of certain material, use x amount of certain color.
Protection Contracts- Protect someone for either X amount of time (staying within a certain range), Slay x number of mobs, or, my favorite, keep deaths by mobs below x threshold. (Being resurrected would not count as deaths for this).

Ok. Fair point, but at the same time assuming I can do that. I live in a full house. If someone is on the PC, someone else is on the PS4, or vice versa. We have to take turns and share our time with our limited devices.

This is why I said I disagreed with @Stretchious comment and that for many PS4 players, this would be a very large QoL adjustment, not just the nudge up it seemed like he implied (Im guessing at what kind of QoL improvement he views it as)

I’m in favor of this. Thanks @Xaldafax I have not seen this post before.