Crafting bug?

What they are saying is 900 silty and 900 sand makes 450 glass

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It’s a bit of a turn off but as @HOST says. You put one smartstack of silt, and one smartstack of sand in and all you get is 450 glass. That is normal. But I can understand the frustration behind it. That’s why I always found that 2-3c per glass is kinda too low in price.

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Okay I understand now that is a bit frustrating :expressionless:. But the crafting with extractor I can queue up my extractor machine with hide and fat to make the pink essence and it’ll be done the next day, but my boyfriend queue up he’s extractor with fat and hide and the next day his isn’t done yet?

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Does he have the same amount of machine coils?
Coils reduce crafting times

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Yes he has the full amount of coils 24 and he always repairs them when they are wear down

Make sure to empty the machine as it holds only 8SS
If it’s full it’s on hold till you make space enough for the next mass craft

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Do you have advanced coils and maybe he has regular coils? Are your machines using the same fuel/spark pool? If not, maybe he’s using a lesser fuel than you are.

Isn’t there an epic for crafting that reduces time? Maybe you have it and he doesn’t?

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Have that too, since 8 weeks

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It’s important which skill page you are on when you click the craft as well. There have been many times that I went back to my workshop after doing something and wasted a ton of spark/time clicking machines on my gathering page.

Apparently if you have the tax epic and you visit your shop on the wrong skill page it will start charging you full tax, too. A bit troublesome if your shop is in your base.

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The materials that you use to make the pink essence, each one has different extraction times. Some take longer than others.
Also, anything over 12 advanced coils is diminishing returns.

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Anything over 12 coils over the power requirement for the craft.

You can see small benefits to 16 coils.

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Nope they are all advance coils and we both load our spark generators with Timberwood for spark

Yes I know this we both load our extractor machines with fat and hide with bulk craft

Yes he always empty the extractor machine

Finally someone else having this bug! :clap:t2:

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These drops and crafts are not comparable like that. So, with numbers.

The first numbers i posted included an error because in flipping betwen pages I accidentally calculated the wear value of tallow vs. the time factor of hide. Corrected here:

It takes 12.5 hours to complete a full queue of fat, and it leaves you with 1500 essence (visually 2 stacks)

It takes 25 hours to complete a full queue of skin, and it leaves you with 3000 essence (visually 4 stacks)

Again, you’re doing this faster with coils, but the ratio remains the same.

Unless you sorted them well and each crafted the exact same number of batches of the exact same ingredients using the same skill, upgrades, guild buffs, etc… then worst case scenario is one person taking twice as long to finish their queue.

With all of that said, there have been some machine bugs in the game. There is a (small with no changes in years) but real chance you somehow triggered a bug.

For now try to match your conditions exactly for a couple of rounds and see if you don’t get the expected result. There are too many variables here that easily explain the scenario.

Craft epics are beacon related? I thought it was character with craft.
Not that it makes a difference for me as I basically utilize a crafter (except for recipes all skill pages basically the same) and a shop/portal keeper (has just one skill page.

Sorry back to topic :wink:

Guild buffs are beacon related. You must currently have the guild running the buff as your main, and the workshop/machine have to be guild aligned.

Your crafting epics should work wherever you are.

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Ahhh didn’t read right them my bad :wink: