I have crashed 3 times within 30 mins. All i was doing was building. I had to shut my game down once in the middle of the crashing because a sand like block covered like 85% of my screen.
Already posted this yesterday in the ā167 report issues hereā Thread. The crashing is an issue Iām sure they are aware about since its happening to just about everyone especially near portal structures.
@Cloud-Strife Sorry man i didnāt see it, i was just posting what i thought i should. Thanks @Stretchious I didnt know there was an update, it said my drivers were up to date when i checked for last time.
No worries - that should hopefully fix the texture issue on the screen! As for the game crashes, a few people have had them, and the devs are aware - Hopefully it will be resolved soon!
Will report my crash history as well by e-mail soon.
Collected a lot of crash dumps, so maybe there is something usefull for the devs in it
14 crashes in total captured, 1.23 GB uncompressed, 8.99 MB compressedā¦
Yes, thanks. The large majority of crashes people have sent in are two bugs. By far the most common is a consequence of the faster meshing logic we added but clearly failing in some cases. The other a possibly related crash in a similar area of the code. Weāre working on them.
Will check them out. The ones you sent earlier were the common ones other user were getting in the multi-threaded meshing that should be fixed in testing.
[Edit] The crashes were the same ones that should be fixed on testing.