It’s sad that this:
is the excuse that I was expecting. There are thousands of things that could make this game amazing, still. Obviously. So, sure, things could be added. Okay, so fish aren’t 100% needed. Sure. But, ladders, and other improvements to the game are a must. Please don’t use that excuse when justifying a slow pace for development. It has little to nothing to do with this argument. The fact of the matter is that we, as the players, were enticed by this, much like a carrot on a string. If you really want me to further justify why some people, myself included, are disappointed by the level of content progression, I can point to the most recent example of the table and chair.
In December of 2015, they introduced us to the concept of something as rudimentary as a block that aesthetically improved the quality of the game.
Then, close to three years later, we have one iteration of these props that is non-functional, clunky and occupies a full block worth of space for each piece. The tables don’t link, or form larger ones. They remain simply separate.
To add to that, there was the controversial issue of nerfing bomb mining that was shoehorned in there.
So, please don’t insult my intelligence or resolve in this endeavor. And please don’t tell me that I’m looking back at early concept art like it is some sort of fantastical creature that will never come to fruition. These tantalizing promises were made to entice the player base and show proof of concept. It may not come to pass, and they may never be in the game, fine. But for the few of us who saw them and waited with baited breath, that is a slap in the face.