Simply; letting players craft a placeable ‘Taxidermied’ model of each enemy monster. I figure it’d require a different amount, depending on the tier of creature, but it would allow for some pretties-up builds without the price of creatures wandering about or possibly killing you.
Plus it’d open up the chance to let you upgrade them 1:1 (plus metals) into solid metal statues of the respective creatures.
A small foundation (possibly indicated in hue by stones/timber and 3x3x3 ‘block size’ of the placed statue, seems like an easy way to avoid clipping issues, and prevent a swarm of mighty wildstock statues from standing in a tiny space.
For instance, a mighty Cuttletrunk could require a set amount of every resource on the drop table, such as an elite Wildstock needing Horn Trophies, whereas a basic Wildstock wouldn’t need milk sacs nor Horn trophies.
An addition to taxidermy could be plushies, but I figure they’d use rice/cloth/leather instead, and would just be a 1 block placement, rather than a full scale model.
I remember there was some concept art recently that had a spitter plushie on a shelf, so the idea might not be too far-out.
I’d even like a huge resource sink recipe to place a 2-3 plot tall/wide creature sculpture.
I mean I’d prefer to have a blueprint made from other creators that I could buy from them and stimulate the creative/building side of the economy but if that’s not a possibility a recipe would work as well.