Detail

So evey thing look great when it’s upclose to you but as you see further in the distance tge detail really goes down and it doesn’t look too good. Is this something that will be changed??

if you increase the “detail” level, foliage detail and terrain detail, that is your render distance. that combined with your draw distance will increase the detail from farther away.

but as far as i know that’s as much as can be done

I’ve felt so far that the transition between the render distances as you approach an area has actually been pretty smooth. I like that Boundless at least shows you the generic look of terrain in the distance as opposed to it just suddenly popping up as you get closer :slight_smile:

I have noticed that if any part of the terrain had been beaconed off, however, it takes a lot longer and you have to be much closer for it to render accurately.