Morning Heurazio, speaking to my fellow dev Joe here in front of me - apparently in-game voice-chat was considered a while back but in the end was found to be to hard to administer and various other reasons etc. Maybe that’s changed since last year tho - that would be a question for Ollie or Ben if you did want to pursue the designers to consider this in a fresh light?
Anyhoo, I’ll certainly get back on this forum when we’re on the next phase of implementing dialogue and when we have a version for you all to play and give us feedback (especially on the user experience if we limit the character count). Seeing what’s been discussed so far, I think my first gut feeling is that we’ll certainly need a few of those short answer anims. I’ll keep the long ‘out anim’ for let’s call it - ‘the waffle…’ but yes the short one’s indeed would also give it more natural variety.