Was curious as to the differences in the starter planets besides the obvious of how the land masses are formed and the colors of the trees, grasses and rocks.
I know that level two have spitters that are aggressive. There is a old thread that discusses them, but how much has they changed since the last update is what I would like to know. This isn’t for me (I’ve explored enough to know on the level 1 and most of level two in EUS and WUS), but new players who want to know about their starter planet and others they are considering moving too.
How difficult is it to get around? On water planets are there lots of cliffs that make it hard to get on the other strips or islands?
Mining how easy is it to see the veins from the rocks on hills, cliffs? Or do you have to dig in various spots to find the veins?
Is that planet more rock than land or more land than rock?
Abundance of trees and of the plants needed such as the swords?
How much flat land is there? If it has hills and mountains is there enough land to make a nice settlement or will you have to carve them out to put down a base or planned settlement with friends?
Does it have lots of pits hidden by grass that you can fall in and get seriously injured or even die?
And any other info you think might help new players. I didn’t like Aldar, it was too hilly, trees were spread apart too much and to many pits hidden by grass and many are deep.