Someone woke up the latest crafting times spectacle today lol.
These blocks half the time(/cubit) gate on one of the more heavily farmed-for-xp activities in the game. They also half the final time(/cubit) gate on one of the more useful specialties in game (cooking) .
I’m not sure how that reflects in a hard fuel/spark to cost comparison but I do know they were very welcome by some. My point here definitely isn’t “right or wrong” just “not all things for all players”. In overall balance though it still has to be considered.
I think I’ve seen some info posted before in the form of a spreadsheet I can’t easily find. That’s why I was legitimately asking if the sum(spark) of the final product was less than the sum(spark) of the ingredients.