Epic crafting question

Okay, so my main is a crafter and has all the crafting skills,except forging, topped out. On top of those, I have gear crafting epic also. But, as I scroll to the last section of epic skills, I see there is “weapon crafting, tech crafting,and tool crafting” all laid out individually.

My question is this; with gear crafting epic already taken,what’s the point of singling out each category if epic gear already covers all three of them?

Coal is very easy to come by , so the 20% reduction in spark doesn’t seem purposeful to my introvert style of playing. And if I’m not mistaken, there are not recipes for tier 4 or 5 tools, weapons,and tech.

Could someone please explain why a person would choose say, weapon crafting epic, opposed to gear crafting epic?

Thank you so much in advance!!!

~Übermensch~

Way I see it, it allows you to craft gem weapon, tool or tech in the same tree as pies or mega brews.
Either way you need 3 skill sets to craft gems, pies and mega brews so i guess it’s in preparation for the next tier mats (blink, rift and dark matter)

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Ah that makes sense! So if I wanted to take consumable crafting epic, I could still hit weapons,tools or tech individually for whatever one I’d specialize in if chose to.

As far as higher tier weapons go, I’ll save my skill points till those come out.

Thanks Verdag! I appreciate it sincerely!

Now we actually haven’t special material tools. But once we’ll have that when Rift Slingbow will require 4 level weapon crafting. You can achieve this level only with 2/2 Weapon Crafting + Gear Crafting Epic + Weapon Crafting Epic at same time. In this case you will lose possibility to craft special material tools and techs as well as top level food and brews.

And if you also will choose Food Crafting Epic when your max skill of brew crafting will be limited at level 3.


This is the way epic skills system work — Crafters’ Specialization

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Ah gotcha! That too makes sense, since we have the option of one of the three but not all. Or one of the two consumables,but not both added to whichever epic we choose from the second epic set. Thank you!

So, if you want to craft all things, you need two characters with five different skill sets in sum just for crafting :wink:

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Or 1 character with 3 skill pages, focus on skill pages rather than more toons. Yes you get more plots with more toons, but as a person with 4 active now I can definitely say I wished I’d focused on the skill pages, quicker to switch pages than toons.

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Don’t mix high health/energy with low health/energy skill pages on the same character because you’ll be instantly starving when you switch.

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You would need 2 characters to craft all items once the next tier of materials are released however atm you only need the 1 with 3 skill sets.

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That is Exactly where I am at too! One stay at home dad, one glass cannon, one quarry rat, and one sap covered animal habitat leveler.

And like you, wish I would have just used one guy to start cause all this sanctum surfing between alts can feel quite cumbersome.

You get skill points much faster doing the first 20 levels over and over. I think the progression right now for a power leveler involves creating a pile of specialized alts until you are self-sufficient and then slowly retiring those alts as you reach more skill pages and can consolidate.

As an example my gf and I started at the same time. I’ve become an alt monster, on 4 different alts per day and she has stayed with 1 character. My chars are lvl 34/32/20/14 and hers is 37. So the solo route gets you to multiple skill pages faster but alts give you 3x the skill points to work with.

There are things I can’t do at this point like forging that I could roll an alt for and craft rocks for xp to be a max lvl forger overnight (say cheese!). But I haven’t needed those skillsets so badly so I’m starting to invest more in the chars I do have and make them good at a couple things each.

But I wouldn’t limit yourself early on to one character. Not in this economy and not with how easy it is to use alts.

There’s 20 minutes where you can’t switch back tho unless that’s been updated

There’s no cooldown while at your home beacon and there’s little reason for your crafter to leave the house

It’s been updated, only 10-15 sec cooldown

No cool down regardless of at home or abroad