Why am I having trouble logging in? It doesn’t even seem to be trying. Its not my connection, so is this from the game?
Is this still happening?
Is Steam running?
Can you share the log from your game?
How do i do that?
Is this the fella? Oort Log
And it’s fixed. Thank you if this was your doing @james
Scratch that. It’s doing it again :’(
I can’t access the link.
Something will have changed with your Internet connection between you and the game.
Need the log to help diagnose.
javascriptengine_v8.cpp(590): (turbulenz::ArrayBufferAllocator::ArrayBufferAllocator) Creating 14 fast allocators
win32entry.cpp(229): (turbulenz::Win32NativeEngine::HostWndProc) erasing bg
tasks.cpp(17): (Tasks::Initialize) Initializing TBB task scheduler. 9 threads
turbulenz.cpp(114): (turbulenz::Turbulenz::StaticInitialize) Enabling ENGINELOG
winsysteminfo.cpp(408): (turbulenz::GetSystemInfo) SystemInfo:
winsysteminfo.cpp(409): (turbulenz::GetSystemInfo) cpuDescription : Intel® Core™ i7-4790K CPU @ 4.00GHz
winsysteminfo.cpp(410): (turbulenz::GetSystemInfo) cpuVendor : GenuineIntel
winsysteminfo.cpp(411): (turbulenz::GetSystemInfo) numPhysicalCores : 4
winsysteminfo.cpp(412): (turbulenz::GetSystemInfo) numLogicalCores : 8
winsysteminfo.cpp(413): (turbulenz::GetSystemInfo) ramInMegabytes : 16325
winsysteminfo.cpp(414): (turbulenz::GetSystemInfo) frequencyInMHz : 3998
winsysteminfo.cpp(415): (turbulenz::GetSystemInfo) architecture : x86_64
winsysteminfo.cpp(416): (turbulenz::GetSystemInfo) osName : Windows 8.1
winsysteminfo.cpp(417): (turbulenz::GetSystemInfo) osVersionMajor : 6
winsysteminfo.cpp(418): (turbulenz::GetSystemInfo) osVersionMinor : 2
winsysteminfo.cpp(419): (turbulenz::GetSystemInfo) osVersionBuild : 9200
winsysteminfo.cpp(420): (turbulenz::GetSystemInfo) userLocale : en_GB
standalone.cpp(168): (turbulenz::oortonline::GameCodeStaticInitialize) --> ENTERED FUNCTION
standalone.cpp(169): (turbulenz::oortonline::GameCodeStaticInitialize) GameCodeStaticInitialize
standalone.cpp(73): (turbulenz::oortonline::NativeCode::StaticInitialize) STATIC INIT (TEMPLATE): NativeCode
standalone.cpp(-1): (turbulenz::oortonline::GameCodeStaticInitialize) <-- LEAVING FUNCTION
javascriptengine_v8.h(3565): (turbulenz::internal::V8TypeInitializeStatic) --> ENTERED FUNCTION
javascriptengine_v8.h(-1): (turbulenz::internal::V8TypeInitializeStatic) <-- LEAVING FUNCTION
nativeplatform_steam.cpp(28): (turbulenz::NativePlatform::SteamInitialize) --> ENTERED FUNCTION
nativeplatform_steam.cpp(36): (turbulenz::NativePlatform::SteamInitialize) SteamServices::Initialize returned true
nativeplatform_steam.cpp(-1): (turbulenz::NativePlatform::SteamInitialize) <-- LEAVING FUNCTION
steam.cpp(1033): (turbulenz::SteamServices::GameOverlaySetNotificationCB) --> ENTERED FUNCTION
steam.cpp(-1): (turbulenz::SteamServices::GameOverlaySetNotificationCB) <-- LEAVING FUNCTION
steam.cpp(245): (turbulenz::SteamServices::GetUserDataDirectory) --> ENTERED FUNCTION
steam.cpp(-1): (turbulenz::SteamServices::GetUserDataDirectory) <-- LEAVING FUNCTION
filecache.cpp(169): (turbulenz::FileCache::Initialize) Cache dir: C:\Program Files (x86)\Steam\userdata\205235730\324510\local\static-cache
standaloneplatformreaders.cpp(595): (turbulenz::StandalonePlatform::SetHttpCachePath) HttpCache: enabled (C:\Program Files (x86)\Steam\userdata\205235730\324510\local\static-cache)
steam.cpp(245): (turbulenz::SteamServices::GetUserDataDirectory) --> ENTERED FUNCTION
steam.cpp(-1): (turbulenz::SteamServices::GetUserDataDirectory) <-- LEAVING FUNCTION
standalone.cpp(186): (turbulenz::oortonline::GameCodeInitialize) --> ENTERED FUNCTION
javascriptengine_v8.h(2352): (turbulenz::JavaScriptEngine::CreateWrappedObject) --> ENTERED FUNCTION
javascriptengine_v8.h(2383): (turbulenz::JavaScriptEngine::CreateWrappedObject) new Wrapped: 00000027B0EB9B20
javascriptengine_v8.h(2417): (turbulenz::JavaScriptEngine::CreateWrappedObject) Created Wrapped (oortonline::NativeCode): 00000027B0EB9B20
javascriptengine_v8.h(-1): (turbulenz::JavaScriptEngine::CreateWrappedObject) <-- LEAVING FUNCTION
javascriptengine_v8.h(2352): (turbulenz::JavaScriptEngine::CreateWrappedObject) --> ENTERED FUNCTION
javascriptengine_v8.h(2383): (turbulenz::JavaScriptEngine::CreateWrappedObject) new Wrapped: 00000027B0EB26F0
javascriptengine_v8.h(2417): (turbulenz::JavaScriptEngine::CreateWrappedObject) Created Wrapped (oortonline::WebWorker): 00000027B0EB26F0
javascriptengine_v8.h(-1): (turbulenz::JavaScriptEngine::CreateWrappedObject) <-- LEAVING FUNCTION
javascriptengine_v8.h(2352): (turbulenz::JavaScriptEngine::CreateWrappedObject) --> ENTERED FUNCTION
javascriptengine_v8.h(2383): (turbulenz::JavaScriptEngine::CreateWrappedObject) new Wrapped: 00000027B0EB42C0
javascriptengine_v8.h(2417): (turbulenz::JavaScriptEngine::CreateWrappedObject) Created Wrapped (oortonline::StandaloneExtensions): 00000027B0EB42C0
javascriptengine_v8.h(-1): (turbulenz::JavaScriptEngine::CreateWrappedObject) <-- LEAVING FUNCTION
standalone.cpp(-1): (turbulenz::oortonline::GameCodeInitialize) <-- LEAVING FUNCTION
engine.cpp(550): (turbulenz::StandaloneEngine::Initialize) BUILD STAMP: 0.28.0-20150630-100027-75e0f02c
steam.cpp(245): (turbulenz::SteamServices::GetUserDataDirectory) --> ENTERED FUNCTION
steam.cpp(-1): (turbulenz::SteamServices::GetUserDataDirectory) <-- LEAVING FUNCTION
win32entry.cpp(229): (turbulenz::Win32NativeEngine::HostWndProc) erasing bg
engine.cpp(701): (turbulenz::StandaloneEngine::GetAndResolveLaunchURL) Using launch url: https://ga.me/games/oortonline-preview/play
uriutils.cpp(328): (turbulenz::DecomposedURL::Initialize) URL https://ga.me/games/oortonline-preview/play:
uriutils.cpp(329): (turbulenz::DecomposedURL::Initialize) url : https://ga.me/games/oortonline-preview/play
uriutils.cpp(330): (turbulenz::DecomposedURL::Initialize) scheme : https
uriutils.cpp(331): (turbulenz::DecomposedURL::Initialize) subscheme :
uriutils.cpp(332): (turbulenz::DecomposedURL::Initialize) file_root :
uriutils.cpp(333): (turbulenz::DecomposedURL::Initialize) game_slug : oortonline-preview
uriutils.cpp(334): (turbulenz::DecomposedURL::Initialize) game_slug_and_version : oortonline-preview
uriutils.cpp(335): (turbulenz::DecomposedURL::Initialize) use_http : true
uriutils.cpp(336): (turbulenz::DecomposedURL::Initialize) http_server : ga.me
uriutils.cpp(337): (turbulenz::DecomposedURL::Initialize) http_port : 443
uriutils.cpp(338): (turbulenz::DecomposedURL::Initialize) http_server_root : https://ga.me
uriutils.cpp(339): (turbulenz::DecomposedURL::Initialize) http_server_path : /games/oortonline-preview/
uriutils.cpp(340): (turbulenz::DecomposedURL::Initialize) http_site : gamesite
uriutils.cpp(341): (turbulenz::DecomposedURL::Initialize) http_multiplayer_session:
uriutils.cpp(342): (turbulenz::DecomposedURL::Initialize) http_hub_project_version:
steam.cpp(989): (turbulenz::SteamServices::GetUserID) --> ENTERED FUNCTION
steam.cpp(997): (turbulenz::SteamServices::GetUserID) user id: 76561198165501458
steam.cpp(-1): (turbulenz::SteamServices::GetUserID) <-- LEAVING FUNCTION
steam.cpp(876): (turbulenz::SteamServices::GetAuthSessionTicket) --> ENTERED FUNCTION
steam.cpp(907): (turbulenz::SteamServices::GetAuthSessionTicket) Got auth token (240 bytes)
steam.cpp(-1): (turbulenz::SteamServices::GetAuthSessionTicket) <-- LEAVING FUNCTION
steam.cpp(801): (turbulenz::SteamServices::UserStatsReceivedCB) got stats
steam.cpp(958): (turbulenz::SteamServices::GetAuthSessionTicketResponseCB) --> ENTERED FUNCTION
steam.cpp(939): (turbulenz::SteamServices::AuthSessionTicketMakeCallbacks) --> ENTERED FUNCTION
steam.cpp(944): (turbulenz::SteamServices::AuthSessionTicketMakeCallbacks) making callback (true) …
steam.cpp(-1): (turbulenz::SteamServices::AuthSessionTicketMakeCallbacks) <-- LEAVING FUNCTION
steam.cpp(-1): (turbulenz::SteamServices::GetAuthSessionTicketResponseCB) <-- LEAVING FUNCTION
engine.cpp(1732): (turbulenz::StandaloneEngine::DownloadCode) GameCodeURL : https://d36kx37nk0bz9z.cloudfront.net/UmphmIBEptbV_zL9/5/PevSJanh_uLNzzffyi2EX6ugS5KEMvEC7pN07peSng8106d.tzo
engine.cpp(1764): (turbulenz::StandaloneEngine::RunCode) Code data is .tzo
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/P: standalone startup…
turbulenz.cpp(783): (turbulenz::Turbulenz::SetProperty) VMath object set. MathDevice will be overridden.
turbulenz.cpp(805): (turbulenz::Turbulenz::SetProperty) createTechniqueParameterBuffer set.
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: Running from domain ga.me
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: multiplayer.session.join
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/P: StandaloneBridge._initialize: starting.
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: _initialize: calling _handleFetchStoreMeta to prime meta data
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeHandleFetchStoreMetaFn: enter
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeAjaxFn: url: /api/v1/store/items/read/oortonline-preview
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeAjaxFn: method: GET
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeAjaxFn: url: /api/v1/store/currency-list
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeAjaxFn: method: GET
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: nativeOnReadyFn: ready: true
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: checkMetaAndNative: not ready (metaReady: false, nativeReady: true)
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/P: StandaloneBridge._initialize: finished init
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: config.set
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeEmitFn: config.request()
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeHandleConfigRequestFn: enter
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeEmitToGameFn: emitting: config.set, {“mode”:“plugin”}
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.response
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.sync.start
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.sync.end
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.offline.start
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.offline.end
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: Game version: 0.28.0-20150630-100027-75e0f02c 111.21 (176160a7)
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: onCurrencyInfoFn: got currency: {“currencyName”:“US Dollar”,“alphabeticCode”:“USD”,“numericCode”:840,“minorUnitPrecision”:2}
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: onStoreItemsFn: got item data: {“items”:{},“resources”:{}}
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeEmitToGameFn: no listener for store.meta.v2 adding to pending list
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: onMetaReadyFn: meta data is ready
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: nativeOnReadyFn: ready: true
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: checkMetaAndNative: meta and native ready
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: onMetaAndNativeReady: all ready. consuming purchases …
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: checkMetaAndNative: meta and native ready
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: onMetaAndNativeReady: all ready. consuming purchases …
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/P: nativePurchasesQueryFn: 0 nativePurchases: []
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/P: _consumeExistingNativePurchases: 0 purchases remaining
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/P: _consumeExistingNativePurchases: finished
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/P: nativePurchasesQueryFn: 0 nativePurchases: []
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/P: _consumeExistingNativePurchases: 0 purchases remaining
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/P: _consumeExistingNativePurchases: finished
glgraphicsdriver.cpp(557): (turbulenz::GLExtraInitialize) GLInfo:
glgraphicsdriver.cpp(558): (turbulenz::GLExtraInitialize) vendor : NVIDIA Corporation
glgraphicsdriver.cpp(559): (turbulenz::GLExtraInitialize) renderer : GeForce GTX 980/PCIe/SSE2
glgraphicsdriver.cpp(560): (turbulenz::GLExtraInitialize) version : 4.5.0 NVIDIA 355.82
glgraphicsdriver.cpp(105): (turbulenz::GLLogExtensions) extensions : GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod
glgraphicsdriver.cpp(109): (turbulenz::GLLogExtensions) GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
networkdevice.cpp(215): (turbulenz::NetworkDevice::Initialize) certificate path: C:\Program Files (x86)\Steam\steamapps\common\Oort Online\ca-bundle.crt
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: turbulenzBridgeEmitFn: game.session.created(bdc14f3c7edd7e0890f1f255)
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone/L: _handleGameSessionCreated: id: bdc14f3c7edd7e0890f1f255
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: standalone - fake worker
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: Using standalone worker[object Object]
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: MeshWorkerManager onMessage WORKER_CREATED
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: WORKER_CREATED
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’clay_earth_brick_cm’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’debug_cm’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’ore_stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’platinum_ore’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’ore_stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’diamond_ore’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’ore_stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’emerald_ore’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’ore_stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’ruby_ore’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’ore_stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’sapphire_ore’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’ore_stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’copper_ore’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’ore_stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’iron_ore’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’ore_stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’silver_ore’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’ore_stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’gold_ore’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’ore_stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’tin_ore’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’ore_stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’coal_ore’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’diamond_block’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’emerald_block’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’stone’ found in atlas
:ConsoleObject::LogCB) CONSOLE WARN: No texture with name’stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’iron_block’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’gold_block’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’stone’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’heal_block’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’pixel_blue_flower’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE WARN: No texture with name’sphax_lava’ found in atlas
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: WebWorker ready
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: Getting auth token for TheGameChicken
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: Getting steam ticket
steam.cpp(876): (turbulenz::SteamServices::GetAuthSessionTicket) --> ENTERED FUNCTION
steam.cpp(-1): (turbulenz::SteamServices::GetAuthSessionTicket) <-- LEAVING FUNCTION
nativeplatform_steam.cpp(717): (turbulenz::NativePlatform::SteamAuthGetSessionTicketMethod) 240 bytes
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE LOG: Login to Discovery Server https://wcds1.turbulenz.com:8902
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE ERR: Login Error: 401
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE ERR: {“code”:“InvalidCredentials”,“message”:“Missing authToken”}
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE ERR: [ERROR] 0: Couldn’t login.
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE ERR: standalone/L: turbulenzBridgeEmitFn: app.exit.now()
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE ERR: standalone/L: _handleAppExitNow:
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE ERR: standalone/L: _handleAppExitConfirm: calling native exit method
nativeplatform.cpp(1627): (turbulenz::NativePlatform::ExitMethod) confirm: false
win32entry.cpp(719): (turbulenz::Win32NativeEngine::~Win32NativeEngine) Destroying
steam.cpp(245): (turbulenz::SteamServices::GetUserDataDirectory) --> ENTERED FUNCTION
steam.cpp(-1): (turbulenz::SteamServices::GetUserDataDirectory) <-- LEAVING FUNCTION
engine.cpp(213): (turbulenz::StandaloneEngine::Shutdown) Exiting turbulenz
standalone.cpp(240): (turbulenz::oortonline::GameCodeShutdown) --> ENTERED FUNCTION
standalone.cpp(241): (turbulenz::oortonline::GameCodeShutdown) GameCodeShutdown
standalone.cpp(-1): (turbulenz::oortonline::GameCodeShutdown) <-- LEAVING FUNCTION
engine.cpp(223): (turbulenz::StandaloneEngine::Shutdown) calling TurbulenzEngine.onunload
platform.cpp(202): (turbulenz::Platform::ShutdownAllTasks) shutting down tasks …
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE ERR: standalone/L: turbulenzBridgeEmitFn: game.session.destroyed(bdc14f3c7edd7e0890f1f255)
consoleobject.cpp(274): (turbulenz::ConsoleObject::LogCB) CONSOLE ERR: standalone/L: emit: no bridge handler for signal: game.session.destroyed
jsshader.cpp(1082): (turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
jsshader.cpp(1082): (turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
jsshader.cpp(1082): (turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
jsshader.cpp(1082): (turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
jsshader.cpp(1082): (turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
jsshader.cpp(1082): (turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
jsshader.cpp(1082): (turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
jsshader.cpp(1082): (turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
jsshader.cpp(1082): (turbulenz::JSShader::ReleaseResources) !! Non-null WeakRef in mJSTechniques at shutdown
httprequest.cpp(1252): (turbulenz::HttpRequest::Abort) Aborting HTTP request: https://ga.me/api/v1/games/destroy-session
javascriptengine_v8.h(2108): (turbulenz::Wrapped::V8WeakReferenceCallback) --> ENTERED FUNCTION
javascriptengine_v8.h(-1): (turbulenz::Wrapped::V8WeakReferenceCallback) <-- LEAVING FUNCTION
javascriptengine_v8.h(2108): (turbulenz::Wrapped::V8WeakReferenceCallback) --> ENTERED FUNCTION
javascriptengine_v8.h(-1): (turbulenz::Wrapped::V8WeakReferenceCallback) <-- LEAVING FUNCTION
engine.cpp(228): (turbulenz::StandaloneEngine::Shutdown) remaining object counts
javascriptengine_v8.cpp(2522): (turbulenz::JavaScriptEngine::DumpObjectCounts) Object Counts:
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) JSShader - 15
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) JSTechnique - 66
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) VertexWriteIterator - 5
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) XMLHttpRequestObject - 1
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) JSSound - 183
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) JSTexture - 71
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) KeyCodeMap - 1
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) JSVertexBuffer - 9
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) JSTechniqueParameters - 23
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) DynamicTestObject - 1
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) InputDevice - 1
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) SemanticsWrapper - 13
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) ConsoleObject - 1
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) oortonline::WebWorker - 1
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) JSIndexBuffer - 2
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) JSSource - 100
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) JSRenderTarget - 5
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) JSNetworkDevice - 1
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) PadCodeMap - 1
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) MouseCodeMap - 1
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) PhysicsDevice - 1
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) SoundDevice - 1
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) GraphicsDevice - 1
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) DataView - 1
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) LocalStorage - 1
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) NativePlatform - 1
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) WindowObject - 1
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) DocumentObject - 1
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) Turbulenz - 1
javascriptengine_v8.cpp(2530): (turbulenz::JavaScriptEngine::DumpObjectCounts) StaticTestObject - 1
engine.cpp(232): (turbulenz::StandaloneEngine::Shutdown) Global objects removal
engine.cpp(250): (turbulenz::StandaloneEngine::Shutdown) turbulenzjsengine shutdown
meshworker.cpp(397): (turbulenz::oortonline::MeshWorker::PollTasks) Exited MeshWorker.
nativeplatform_steam.cpp(54): (turbulenz::NativePlatform::SteamShutdown) --> ENTERED FUNCTION
steam.cpp(142): (turbulenz::SteamServices::Shutdown) --> ENTERED FUNCTION
steam.cpp(-1): (turbulenz::SteamServices::Shutdown) <-- LEAVING FUNCTION
steam.cpp(142): (turbulenz::SteamServices::Shutdown) --> ENTERED FUNCTION
steam.cpp(-1): (turbulenz::SteamServices::Shutdown) <-- LEAVING FUNCTION
nativeplatform_steam.cpp(-1): (turbulenz::NativePlatform::SteamShutdown) <-- LEAVING FUNCTION
javascriptengine_v8.cpp(1060): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects) Released 17 objects
nativeplatform_steam.cpp(54): (turbulenz::NativePlatform::SteamShutdown) --> ENTERED FUNCTION
nativeplatform_steam.cpp(-1): (turbulenz::NativePlatform::SteamShutdown) <-- LEAVING FUNCTION
javascriptengine_v8.cpp(1060): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects) Released 0 objects
javascriptengine_v8.cpp(1063): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects) Giving up.
javascriptengine_v8.cpp(1280): (turbulenz::JavaScriptEngine::Shutdown) Custom shutdown …
win32entry.cpp(229): (turbulenz::Win32NativeEngine::HostWndProc) erasing bg
nativeplatform_steam.cpp(54): (turbulenz::NativePlatform::SteamShutdown) --> ENTERED FUNCTION
nativeplatform_steam.cpp(-1): (turbulenz::NativePlatform::SteamShutdown) <-- LEAVING FUNCTION
javascriptengine_v8.cpp(1060): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects) Released 4 objects
nativeplatform_steam.cpp(54): (turbulenz::NativePlatform::SteamShutdown) --> ENTERED FUNCTION
nativeplatform_steam.cpp(-1): (turbulenz::NativePlatform::SteamShutdown) <-- LEAVING FUNCTION
javascriptengine_v8.cpp(1060): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects) Released 0 objects
javascriptengine_v8.cpp(1063): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects) Giving up.
javascriptengine_v8.cpp(1287): (turbulenz::JavaScriptEngine::Shutdown) Failed to collect all Wrapped objects …
engine.cpp(253): (turbulenz::StandaloneEngine::Shutdown) turbulenz static release
engine.cpp(256): (turbulenz::StandaloneEngine::Shutdown) delete platform
engine.cpp(260): (turbulenz::StandaloneEngine::Shutdown) delete jsengine
engine.cpp(264): (turbulenz::StandaloneEngine::Shutdown) static shutdown …
standalone.cpp(177): (turbulenz::oortonline::GameCodeStaticShutdown) --> ENTERED FUNCTION
standalone.cpp(178): (turbulenz::oortonline::GameCodeStaticShutdown) GameCodeStaticShutdown
standalone.cpp(80): (turbulenz::oortonline::NativeCode::StaticRelease) STATIC SHUTDOWN (TEMPLATE): NativeCode
standalone.cpp(-1): (turbulenz::oortonline::GameCodeStaticShutdown) <-- LEAVING FUNCTION
engine.cpp(282): (turbulenz::StandaloneEngine::Shutdown) Shutdown done
win32entry.cpp(229): (turbulenz::Win32NativeEngine::HostWndProc) erasing bg
freelist.h(612): (turbulenz::FreeList::Destroy) At shutdown, Slab for 12 byte objects:
freelist.h(614): (turbulenz::FreeList::Destroy) 0 full, 1 active, 3 empty slabs
freelist.h(621): (turbulenz::FreeList::Destroy) -762 / 254 entries unfree-ed
freelist.h(612): (turbulenz::FreeList::Destroy) At shutdown, Slab for 16 byte objects:
freelist.h(614): (turbulenz::FreeList::Destroy) 0 full, 1 active, 1 empty slabs
freelist.h(621): (turbulenz::FreeList::Destroy) -239 / 239 entries unfree-ed
How about that? I got fed up trying to get a link for these 18 pages
Are you running from within Steam?
Are you running from within Steam?
yeah i play through steam
Are you signed into Steam with the account you normally use to play Oort?
The log is reporting the following:
Potentially your credentials are wrong, or there is an issue with the server (also possible.)
Definately on the same account
What version of Steam are you running?
I don’t know. Just regular, up-to-date Steam
Ok so the issue seems to have been with my steam account. It seemed to think i hadn’t been on that account on this pc before, even though i have been for the last 6 months or so. Anyway, it’s all good now. Ty.