Fall Damage Calculations

I would like to draw your attention to this post, which explains just how absurd the current fall damage is:

Because of fall damage, increasing health points is purely detrimental for every character build type except fighting.

And falling armor is a completely useless skill. It doesn’t do squat, due to just how insane impact damage is. Even if it worked properly, we shouldn’t have to invest skill points to avoid punishment for increasing hp. It should be a bonus, not a punishment mitigation.

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