Preface
I know that farming is a feature that the devs have said is important to them for Boundless. However I wanted to share my own twist on what I think that the farming should work like, or at least how I personally would enjoy it to be implemented. This guide explains each of the items, crops, livestock, machines and tools used to build your very own Boundless farm.
Now for those wondering how fishing falls into this; my general logic around it is that since the Hoe allows the finding of worms it would make sense to bring fishing in as well. Not to mention in the real world, fishing is a common pastime for a lot of people including those who work on farms so to me it makes sense. However I don’t expect it to be a thing immediately with this update should this ever come to fruition in the form I have crafted. However there are some definite features with fishing that I would deam to be a must. For example, procedural generated fish lengths and weight. Reason being it adds a sense of competition and accomplishment among anglers. Along with this I would love to see trophy cases allowing us to put these fish on display with the weight and length posted clearly.
As for the mechanics of fishing, I personally enjoyed Final Fantasy XV’s take on fishing as it was challenging but fair. Other games that had a fun way of handling fishing are Stardew Valley and The Legend of Zelda Ocarina of Time.
Items
Compost
- Made by putting 4 foliage of any type into the composter machine.
- Can be placed as a block or used as a core ingredient in fertilizers.
Low-Grade Fertilizer
- Made using 4 Compost and 2 Sap to yield 2 Fertilizer.
- Increases crop quality from wild to low quality. Increasing positive effects by 15%.
Mid-Grade Fertilizer
- Made using 4 Compost, 2 Sap and 2 Bones to yield 2 Fertilizers.
- Increases crop quality from low quality to mid quality. Increasing positive effects by a further 15%.
High-Grade Fertilizer
- Made using 4 compost, 2 sap, 2 Bones and 1 Pulsating Orb to yield 2 Fertilizers.
- Increases crop quality from mid quality to high quality. Increasing positive effects by a whopping 30% to make it a total of 60%.
Quick Grow Fertilizer
- Made using 4 Compost, 2 Sap and 2 Sweet Beans to yield 2 Fertilizers.
- Causes any plant grown on the soil patch that has been treated with this fertilizer to grow in half the time it would take normally.
- Upgrades plant quality to low-grade, the soil patch buffed with this Fertilizer cannot be buffed with other Fertilizers.
Repellent Fertilizer
- Made using 4 Compost, 2 Sap and 2 Spicy Beans to yield 2 Fertilizers.
- Repels any creature from the soil that has been buffed with this Fertilizer for up to 1m.
- Upgrades plant quality to low-grade, the soil patch buffed with this Fertilizer cannot be buffed with other Fertilizers.
Fishing Bait
- Made using 1 Worm or 1 Tiny Fish to yield 1 Fishing Bait.
- Allows you to fish using a Fishing Rod.
Feed
- Made using 2 Foliage.
- Used on a Feeding Troth to feed Domesticated Wildstock.
Bucket of Enriched Water
- Made using 1 Bucket of Water, 1 Saltpetre Fragment, 2 Olivine Fragments and 1 Compact Peat.
- Used to increase the health of crops.
- Must be added to a Watering Jug to use.
Fungal Fertilizer
- Made with 4 Compost and 2 Edible Lamella
- Used to allow the spread of Fungi or Mushrooms
- Fungi do not have a quality modifier.
- Planting Fungi on normal tilled soil will not yield a spreading crop.
- In order for fungi to spread after being planted on soil buffed with this fertilizer, fungi must be under shade as they will not spread in high brightness locations.
Tools
Hoe
- Can be made in each of the varying materials.
- Used to till soil and dig for worms.
- Digs soil at half the effectiveness of a shovel.
Fishing Rod
- Made using 5 Sticks, 2 Iron Bar 1 Glue and 1 Sackcloth.
- Used to fish in various locations.
Shepherds Gem
- Made using 1 Opal and 4 Fresh Vital Essence.
- Insert this into the Totem to allow domestication attempts of Wildstock and Stout Wildstock.
- Has 5 uses with a 50% chance of domesticating Wildstock and 20% chance of domesticating Stout Wildstock.
- Wildstock and Stout Wildstock must be led to a Livestock Pen and the Totem with a Shepherds Gem is used on the pen to make it the home location for the animals currently following you.
- Only 1 Wildstock or Stout Wildstock may follow you at a time, they cannot go through portals and will be lost if the player goes through a portal.
- Spitters will attack Wildstock and Stout Wildstock following the player.
Watering Jug
- Made using 2 Iron Bars and 1 Glue.
- Used for watering crops.
- Can hold either Water or Enriched Water.
- Can be filled by either using it on a source of water or by combining a Bucket of Water or Bucket of Enriched Water with it.
Machines & Utilities
Composter 2 parts
- Made using 10 Timber, 8 Nails and 2 Sackcloth.
- This machine allows for the creation of various Fertilizers.
Kitchen 4 parts
- Made using 10 Stones, 4 glass, 8 Nails, 2 Copper Bars and 2 Iron Bars.
- Allows the creation of the various foods and brews.
Feeding Troth 1 part
- Made using 4 Timber and 4 Nails.
- Holds up to 1 stack of Feed for feeding Domesticated Wildstock.
Livestock Pen 18 parts
- Made using 5 Lumber, 20 Sticks and 12 Nails.
- Holds up to either 4 Wildstock or 4 Stout Wildstock.
- Can be entered via a gate on one side to allow the player to interact with livestock to milk or kill.
Crops
More info will be coming into this section over time.
Twisted Aloba
- Grows on Tilled Clay Soil
- Grows in 30min
Oortian’s Staff
- Grows on Tilled Peaty Soil
- Grows in 30min
Rosetta Nox
- Grows on Tilled Clay Soil
- Grows in 30min
Desert Sword
- Grows on Tilled Silty Soil
Trumpet Root
- Grows on Tilled Peaty Soil
- Grows in 2hrs
Traveler’s Perch
- Grows on ???
- Grows in 2hrs
Bloodfoot Fungus
- Grows on Peaty Soil
- Spreads when the soil has been buffed with Fungal Fertilizer
- Can only spread up to 2m away from any fertilized soil
- Can only spread if soil is not in direct sunlight
Starfruit Bush
- Grows on Tilled Peaty Soil
- Provides 3-4 starfruit per hour with 10% chance of a variant appearing
- Fertilizers that increase quality instead increase the chance of a variant appearing by 5%. Max being 25% when fertilized with High Grade Fertilizer.
- Reproduces for up to 24hrs before becoming inert.
- Once inert it can be harvested for 3 sticks and 5 foliage.
Livestock
Domesticated Wildstock
- Provides Milk and a reproducing source of Meat, Bones and Tallow.
- Only Wildstock and Stout Wildstock can be domesticated.
- Stout Wildstock provide the same amount of milk but yield more Meat, Bones and Tallow.
- Reproduction requires a minimum of 2 Wildstock or 2 Stout Wildstock to be in the Livestock Pen.
- A maximum of 4 Wildstock or 4 Stout Wildstock can be kept in a Livestock Pen at a time.
Arbiculture
Twisted Sapling
- Drops from breaking Naturally Occurring Twisted Lumber.
- 20% Chance to drop.
- Once planted on Peaty Soil will grow into a mid-height Twisted Tree with a 3x3 trunk in 12hrs.
Ancient Sapling
- Drops from breaking Naturally Occurring Ancient Lumber.
- 20% Chance to drop.
- Once planted on Peaty Soil will grow into a long-height Ancient Tree with a 2x2 trunk in 12hrs.
Lustrous Sapling
- Drops from breaking Naturally Occurring Lustrous Lumber.
- 20% Chance to drop.
- Once planted on Peaty Soil will grow into a mid-height Lustrous Tree with a 3x3 trunk in 12hrs.
Luminous Sapling ^Ultra Rare^
- Drops from Meteors at a 3% rate.
- 10% Chance to drop from breaking Naturally Occurring Luminous Lumber.
- Once planted on Peaty Soil will grow into a short-height Luminous Tree with a 1x1 trunk in 12hrs.
- Luminous Leaves have a strong glow.
- Luminous Lumber has a soft glow. Timber and other Luminous wood products will inherit this soft glow.
Perks
Soil Specialist
- Goes up to Rank 3
- Each Rank increases the chance of buffing a soil patch with low grade fertilizer for free while tilling by 11%
Plant Whisperer
- Goes up to Rank 2
- Each rank increases a plant’s health by 10%
Lumberjack
- Goes up to Rank 1
- Decreases all Lumber damage by 75% but causes the whole tree to break above the Lumber chopped after the block is broken provided your currently equipped Axe has the durability for every block above the one you chopped.
- Only active when an Axe is used to break the Lumber.
Clothing
Fibrous Hat
- Made with 4 Fibrous Leaves and 1 Sackcloth.
- Reduces any stamina cost for using tools by 25%
- Tool swing speed increased by 15%
- Effects only active when inside of an owned claim
Fibrous Gloves
- Made with 4 Fibrous Leaves and 2 Sackcloth.
- Using any tool has a 50% chance to not use any durability
- Effect only active when inside of an owned claim
Fibrous Suspended Slacks
- Made with 6 Fibrous Leaves and 4 Sackcloth
- Increases maximum stamina by 10%
- Increases maximum health by 3%
- Increases defense by 1
Fibrous Shirt
- Made with 6 Fibrous Leaves and 6 Sackcloth
- Increases maximum stamina by 15%
- Increases maximum health by 5%
- Increases defense by 1