Well today I experienced an error without any additional information about what was going wrong. No error message, nothing special in the log files as well. But I was able to resolve/workaround the issue.
So if somebody experiences “Fatal error 35” in the near future and has no idea to resolve the issue: I resolved it by killind the sabnzbd. After that Boundless is starting up fine.
Likely there some issue in SABnzbd, being triggered after suspending a system for a couple of times which is eating up (or reserving) some kind of resource that boundless needs at startup. No idea about what is the exact cause and what is going on. But stopping SABnzbd resolved it for me. A reboot would have helped as well.
UI error:
Log file:
[2021-08-04 18:08:06.969] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\browserfeatures\filecache.cpp:169 (turbulenz::FileCache::Initialize) Cache dir: C:\Users{username}\AppData\Local\Turbulenz\boundless\static-cache
[2021-08-04 18:08:06.970] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\appbase\standaloneplatformreaders.cpp:645 (turbulenz::StandalonePlatform::SetHttpCachePath) HttpCache: enabled (C:\Users{username}\AppData\Local\Turbulenz\boundless\static-cache)
[2021-08-04 18:08:07.029] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11context.cpp:340 (turbulenz::graphicsdriver::D3D11Context::Initialize) GPU INFO:
[2021-08-04 18:08:07.030] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11context.cpp:341 (turbulenz::graphicsdriver::D3D11Context::Initialize) 1 devices:
[2021-08-04 18:08:07.030] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11context.cpp:346 (turbulenz::graphicsdriver::D3D11Context::Initialize) 0: NVIDIA GeForce RTX 3080 (Driver Ver: ‘27.21.14.5671’, Date: ‘9-30-2020’)
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11graphicsdriver.cpp:2781 (turbulenz::graphicsdriver::D3D11GraphicsDriver::Initialize) D3D11Info:
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11graphicsdriver.cpp:2805 (turbulenz::graphicsdriver::D3D11GraphicsDriver::Initialize) Adapter : NVIDIA GeForce RTX 3080
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11graphicsdriver.cpp:2806 (turbulenz::graphicsdriver::D3D11GraphicsDriver::Initialize) VRAM : 10566500352
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11graphicsdriver.cpp:2807 (turbulenz::graphicsdriver::D3D11GraphicsDriver::Initialize) DedicatedSystemMemory : 0
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11graphicsdriver.cpp:2808 (turbulenz::graphicsdriver::D3D11GraphicsDriver::Initialize) SharedSystemMemory : 17149507584
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11graphicsdriver.cpp:2809 (turbulenz::graphicsdriver::D3D11GraphicsDriver::Initialize) DriverConcurrentCreates : TRUE
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\d3d11\d3d11graphicsdriver.cpp:2810 (turbulenz::graphicsdriver::D3D11GraphicsDriver::Initialize) DriverCommandLists : TRUE
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:65 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsTextureCompression = true
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:66 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsDXT1 = true
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:67 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsDXT3 = true
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:68 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsDXT5 = true
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:69 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsETC1 = false
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:70 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsPVRTC = false
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:71 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupports3DTextures = true
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:72 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsTexture2DArrays = true
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:73 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsPackedDepthStencil = true
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:74 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsTextureFloat = true
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:75 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsTextureHalfFloat = true
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:76 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsDepthTexture = true
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:77 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsSRGB = true
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:78 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupports_OES_texture_npot = true
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:79 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupports_GL_TEXTURE_MAX_ANISOTROPY_EXT = true
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:80 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsOcclusionQueries = true
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:81 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsTimerQueries = true
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:82 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupportsBYTE4N = true
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:83 (turbulenz::graphicsdriver::LogSupportedFeatures) sSupports32bitIndicies = true
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:84 (turbulenz::graphicsdriver::LogSupportedFeatures) sMaxAnisotropy = 16
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:85 (turbulenz::graphicsdriver::LogSupportedFeatures) sMaxTextureSize = 16384
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:86 (turbulenz::graphicsdriver::LogSupportedFeatures) sMaxCubemapSize = 16384
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:87 (turbulenz::graphicsdriver::LogSupportedFeatures) sMax3DTextureSize = 2048
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:88 (turbulenz::graphicsdriver::LogSupportedFeatures) sMaxRenderTargetColorTextures = 4
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:89 (turbulenz::graphicsdriver::LogSupportedFeatures) sMaxRenderBufferSize = 16384
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:90 (turbulenz::graphicsdriver::LogSupportedFeatures) sTextureUnits = 16
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:91 (turbulenz::graphicsdriver::LogSupportedFeatures) sVertexTextureUnits = 16
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:92 (turbulenz::graphicsdriver::LogSupportedFeatures) sVertexShaderPrecision = 23
[2021-08-04 18:08:07.137] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\graphicsdriver\graphicsdriver.cpp:93 (turbulenz::graphicsdriver::LogSupportedFeatures) sFragmentShaderPrecision = 23
[2021-08-04 18:08:07.158] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\engine\networkdevice.cpp:260 (turbulenz::NetworkDevice::Initialize) certificate path: C:\Program Files (x86)\Steam\steamapps\common\Boundless\ca-bundle.crt
[2021-08-04 18:08:07.161] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\engine\networkdevice.cpp:158 (turbulenz::DumpAdapterInfo) Found Network Adapter : Intel(R) I211 Gigabit Network Connection
[2021-08-04 18:08:07.161] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\engine\networkdevice.cpp:160 (turbulenz::DumpAdapterInfo) Link Speed (send/recv Mbit): 1000/1000
[2021-08-04 18:08:07.161] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\engine\networkdevice.cpp:161 (turbulenz::DumpAdapterInfo) IPV4 Metric: 25
[2021-08-04 18:08:07.179] [DEBUG] starting root: C:\Program Files (x86)\Steam\steamapps\common\Boundless
[2021-08-04 18:08:07.179] [DEBUG] path = C:\Program Files (x86)\Steam\steamapps\common\Boundless\assets, exists = true
[2021-08-04 18:08:07.179] [INFO] Using Game Root C:\Program Files (x86)\Steam\steamapps\common\Boundless
[2021-08-04 18:08:07.179] [INFO] Version: 1.18.94.0 (69f7fdcb)
[2021-08-04 18:08:07.186] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:430 (turbulenz::GetSystemInfo) SystemInfo:
[2021-08-04 18:08:07.186] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:431 (turbulenz::GetSystemInfo) cpuDescription : AMD Ryzen 9 5900X 12-Core Processor
[2021-08-04 18:08:07.186] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:432 (turbulenz::GetSystemInfo) cpuVendor : AuthenticAMD
[2021-08-04 18:08:07.186] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:433 (turbulenz::GetSystemInfo) numPhysicalCores : 12
[2021-08-04 18:08:07.186] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:434 (turbulenz::GetSystemInfo) numLogicalCores : 24
[2021-08-04 18:08:07.186] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:435 (turbulenz::GetSystemInfo) ramInMegabytes : 32710
[2021-08-04 18:08:07.186] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:436 (turbulenz::GetSystemInfo) frequencyInMHz : 3693
[2021-08-04 18:08:07.186] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:437 (turbulenz::GetSystemInfo) architecture : x86_64
[2021-08-04 18:08:07.186] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:438 (turbulenz::GetSystemInfo) osName : Windows 10 Pro
[2021-08-04 18:08:07.186] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:439 (turbulenz::GetSystemInfo) osVersionMajor : 6
[2021-08-04 18:08:07.186] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:440 (turbulenz::GetSystemInfo) osVersionMinor : 2
[2021-08-04 18:08:07.186] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:441 (turbulenz::GetSystemInfo) osVersionBuild : 9200
[2021-08-04 18:08:07.186] [INFO] C:\Users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:442 (turbulenz::GetSystemInfo) userLocale : en_NL
[2021-08-04 18:08:07.186] [INFO] Loading Audio from assets/wwise/Windows/
[2021-08-04 18:08:07.187] [ERROR] [FATAL ERROR 35 : ].
The solution:
Stop SABnzbd or restart your system