Builders- how many times have you avoided diagonal patterns due to the hard edges left by two different blocks or colors coming into contact? If you’re aware of how these blocks are designed and files are managed, you know it would be impossible to make combinations to fill one block with half of each style as that would increase the game’s data exponentially.
I propose a new block style in all 255 colors that would take the place of a liquid, but with only one state. Whether it’s designed as a grout/mortar, an extra-opaque glass, or simply adapted from a current block like sedimentary rock, it won’t be the basis of the design but will allow us to make a more natural diagonal pattern.
Take examples from roads, floors, and developed ground in general. You see a lot of lava and water filling gaps so there isn’t a hole between two chiseled blocks. It’s also common to see water filling a vertically beveled corner that has a light source underneath. This example could benefit from a glass filler block.
I’m thinking these blocks should come to about the height of a liquid block, just below the edge of the adjacent block, for some nice depth and texture. And while I might make better use of a rock or concrete style, I think a glass one would be more popular and useful so that might be the way to go with this…