Forge Buffs - now outdated, I made a newer thread

there si another one too, the energy cost reduction per hit is now from Ease category and not Lightness

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Why do developers nerf and change stuff like this without saying anything? It sucks when they di that

@willcrutchley The “Far-Reaching” Boon on Grapples is Longevity, not Special. Edit, pretty please? <3

Also the “Fly Fast” Boon on Grapples is Lightness.

Also, could you add a Hookshot category? It’s Special.

These were changed before the 1.0 wipe.

I’ll get around to a major update of this sometime… Maybe even today! :thinking:
Though, I can’t edit the first post anymore, so it’ll probably go on another thread

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If you want, I’d be happy to make a new thread for it and keep it updated. :slight_smile: I kind of want to ALSO make a master tl;dr sub list of each type of gear, each type of boon, and what boons each can get so someone wouldn’t have to scroll if they didn’t want the detailed information.

I’ve essentally made a script that should be able to auto generate this thread, so that makes it easier!

Oh, Mr. Fancy over here. :wink:

I can still write up a short list you can add to it if you like.

Sounds good :ok_hand:

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Putting it together right now.

It would be good to add a Fist section too. :slight_smile:

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Over here now:

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It’s beautiful. :heart:️ Although it would be good to change the decimals, yeah.

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I think this will be helpful as a quick guide for those who are forging a specific item and want to know what gums to prepare. Could you add this to the beginning of the new post?

Tools (Hammer, Shovel, Axe):

  • Energy Saver (Lightness)
  • Busy Bee (Lightness)
  • Critically Lucky (Ease)
  • Hard Hitter (Effect)
  • Devastating Damage: (Effect)
  • Flanker’s Force (Special)
  • Heavy-Duty (Longevity)
  • Glow (Glow)
  • Magnetic Collector (Special)

Slingbow:

  • Energy Saver (Lightness)
  • Busy Bee (Lightness)
  • Critically Lucky (Ease)
  • Hard Hitter (Effect)
  • Devastating Damage (Effect)
  • Heavy-Duty (Longevity)
  • Fly Fast (Lightness)
  • Long-Range (Longevity)
  • Multi-Shot (Special)
  • Heavy-Weight Projectile (Effect)
  • Light-Flight (Lightness)
  • Let 'em Bleed (Special)
  • Slow (Special)
  • Weak (Special)
  • Glow (Glow)

Fist:

  • Energy Saver (Lightness)
  • Busy Bee (Lightness)
  • Critically Lucky (Ease)
  • Hard Hitter (Effect)
  • Devastating Damage (Effect)
  • Heavy-Duty (Longevity)
  • Long-Range (Longevity)
  • Flanker’s Force (Special)
  • Glow (Glow)
  • Magnetic Collector (Special)

Grapple:

  • Energy Saver (Lightness)
  • Heavy-Duty (Longevity)
  • Fly Fast (Lightness)
  • Reel Speedster (Effect)
  • Far-Reaching (Longevity)
  • Hookshot (Special)
  • Glow (Glow)

Bomb:

  • Energy Saver (Lightness)
  • Busy Bee (Lightness)
  • Devastating Damage (Effect)
  • Knock back (Effect)
  • Bigger Boom (Longevity)
  • Regenerator (Special)
  • Hot on Their Heals (Special)
  • Glow (Glow)

Chisel:

  • Energy Saver (Lightness)
  • Busy Bee (Lightness)
  • Heavy-Duty (Longevity)
  • Transformation (Effect)
  • Glow (Glow)
  • Magnetic Collector (Special)

Spanner:

  • Energy Saver (Lightness)
  • Busy Bee (Lightness)
  • Heavy-Duty (Longevity)
  • Wear and Tear (Effect)
  • Flanker’s Force (Special)
  • Glow (Glow)
  • Magnetic Collector (Special)
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So, what is AOE for hammers? Can’t see a word about that. Why no infi in game? Literally - zero…

Here you go, from this thread: Forge Trait Mega-thread (Updated for Release 203)- Boons, Quirks and Defects!

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Thanks :relaxed:

Anyone know how the boon points meter handles >1000 points? If i use boon boost on draining compound with full effectiveness I can get over 2000 boon points added in one roll. The meter seems to max out at 1000 points, and if 200 points get added to a boon, the meter decreases showing 800 points remaining.

Is it a waste of boon points to use higher level compounds that add over 1000 points?

Yes it’s wasted. I have lower tier ingredients in the deck for rolls where you don’t need a lot of boon points.

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the boon has more as 1 level
level 2
image
level 3
image

Yeah, this is outdated now, check the newer thread linked above