Forged Items Mouse Over Text

Edition 1 (English… ) been posted, scroll down to find post with info for the two files required ( the two files are hosted in discord on the official Boundless Discord in the mod section, so you don’t have to edit anything… just backup some files and place the two new ones ).

There are different posts with templates for any translating of Spanish, Italian, French & German… and of course if any suggestions for improvements to the English version, then also welcome :slight_smile:
Sadly can’t shown the level / value of a Forge Effect, only the category is available.

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Most likely tinker a bit with the view of Night / Day time and Hunger ones… as Quirks Don’t come as Green text -.-
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It then also reflects to the Item notes for your left and right hand.

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This is awesome @Huntsman




Also Doza has forged goods for sale if anyone is looking :-p ( Arie Planet… )

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Made it for the English version so far, will have to generate files for the other languages :slight_smile: But think I will ask others to translate / Name the entries. It can’t tell you to the level of the effect, but at least tell you the categories applied to the item, rather than etc a Blank Hammer description ^^

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Oh my glob it’s beautiful.

Looks awesome!

Real quality change :sunglasses:

A few lines had to be added / created… suggestions / improvements welcome :stuck_out_tongue: need to make the template then for other language files :slight_smile:

(On the left is what wonderstruck left us with, on the right what I added) could have sworn the early days of forging we actually had AOE visible on Forged gear and then they just removed it :-/

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English editon :-p change / suggestions welcome… can see above quite a few was added.

"GUI_FORGE_SUFFIX_AGGRO_RANGE_INCREASE": "Aggro Range Increase",
"GUI_FORGE_SUFFIX_AOE": "AOE",
"GUI_FORGE_SUFFIX_AOE_RADIUS": "Radius",
"GUI_FORGE_SUFFIX_ATTRACTION": "Auto Harvest",
"GUI_FORGE_SUFFIX_AUTO_DOOR": "Auto-Door",
"GUI_FORGE_SUFFIX_BOMB_BUFF_ARMOUR": "Armour Buff",
"GUI_FORGE_SUFFIX_BOMB_BUFF_SPEED": "Fast Buff",
"GUI_FORGE_SUFFIX_BOMB_BUFF_STRENGTH": "Strength Buff",
"GUI_FORGE_SUFFIX_BOUNCY_FEET": "Q: Bouncy Feet",
"GUI_FORGE_SUFFIX_BREAK_LIQUID": "Liquid Breaker",
"GUI_FORGE_SUFFIX_CHANGE_BLOCK_TYPE": "Transformation",
"GUI_FORGE_SUFFIX_CLEANSING_BOMB": "Cleansing",
"GUI_FORGE_SUFFIX_CONCRETE_FEET": "Q: Sinking",
"GUI_FORGE_SUFFIX_CRITICAL_CHANCE": "Crit Chance",
"GUI_FORGE_SUFFIX_CRITICAL_DAMAGE": "Crit Damage",
"GUI_FORGE_SUFFIX_DAMAGE": "Damage",
"GUI_FORGE_SUFFIX_DISTANCE": "Range",
"GUI_FORGE_SUFFIX_DRAINS_HUNGER": "Q: Drains Hunger",
"GUI_FORGE_SUFFIX_DRAINS_HEALTH": "Q: Drains Health",
"GUI_FORGE_SUFFIX_FIRE_RANDOMLY": "Q: Wonky Trigger",
"GUI_FORGE_SUFFIX_BOON_ARMOUR": "Boon Armour",
"GUI_FORGE_SUFFIX_GENERIC": "Forged",
"GUI_FORGE_SUFFIX_GLOW": "Glow",
"GUI_FORGE_SUFFIX_GRAPPLE_DISTANCE": "Distance",
"GUI_FORGE_SUFFIX_GRAPPLE_REEL_SPEED": "Reel Speed",
"GUI_FORGE_SUFFIX_HEALING_BOMB_1": "Healing",
"GUI_FORGE_SUFFIX_HEALING_BOMB_2": "Healing, Replenishing",
"GUI_FORGE_SUFFIX_HEALING_BOMB_3": "Healing, Replenishing, Cleansing",
"GUI_FORGE_SUFFIX_HIGH_HEALTH": "High Health",
"GUI_FORGE_SUFFIX_HIGH_HUNGER": "Q: High Hunger",
"GUI_FORGE_SUFFIX_HOOKSHOT": "Hookshot",
"GUI_FORGE_SUFFIX_KNOCKBACK": "Knockback",
"GUI_FORGE_SUFFIX_LIGHTNESS": "Speed",
"GUI_FORGE_SUFFIX_LONGEVITY": "Durability",
"GUI_FORGE_SUFFIX_LOW_HEALTH": "Low Health",
"GUI_FORGE_SUFFIX_LOW_HUNGER": "Q: Low Hunger",
"GUI_FORGE_SUFFIX_ONLY_DAY_TIME": "Q: +Day -Night",
"GUI_FORGE_SUFFIX_ONLY_NIGHT_TIME": "Q: +Night -Day",
"GUI_FORGE_SUFFIX_POWER_GRABBER": "Power Grabber",
"GUI_FORGE_SUFFIX_PROJECTILE_SPEED": "Projectile Speed",
"GUI_FORGE_SUFFIX_RANDOM_JUMPING": "Q: Random Jumping",
"GUI_FORGE_SUFFIX_RANDOM_SOUNDS": "Random Sounds",
"GUI_FORGE_SUFFIX_REGENERATE_WORLD": "World Regeneration",
"GUI_FORGE_SUFFIX_SIZE_CHISEL": "Lattice",
"GUI_FORGE_SUFFIX_SLINGBOW_DOT_EFFECT": "Damage Over Time",
"GUI_FORGE_SUFFIX_SLINGBOW_HEAVY_PROJECTILE": "Heavy Projectile",
"GUI_FORGE_SUFFIX_SLINGBOW_LIGHT_PROJECTILE": "Light Projectile",
"GUI_FORGE_SUFFIX_SLINGBOW_SLOW_EFFECT": "Slows Target",
"GUI_FORGE_SUFFIX_SLINGBOW_WEAKEN_EFFECT": "Weakens Target",
"GUI_FORGE_SUFFIX_SLINGBOW_SHOTS": "Extra Projectiles",
"GUI_FORGE_SUFFIX_SLIPPERY_FEET": "Q: Slippery Feet",
"GUI_FORGE_SUFFIX_SOLIDIFY_LIQUID": "Solidifier",
"GUI_FORGE_SUFFIX_SLOWED": "Q: Slowed",
"GUI_FORGE_SUFFIX_STAMINA_BOMB": "Hunger",
"GUI_FORGE_SUFFIX_STAMINA": "Energy",
"GUI_FORGE_SUFFIX_UNDO_CHISEL": "Unchisel",
"GUI_FORGE_SUFFIX_WEAR_REMOVED": "Wear Removed",
"GUI_FORGE_SUFFIX_WEATHER_CLEAR": "Clear Weather",
"GUI_FORGE_SUFFIX_WEATHER_RAIN": "Rain Forecast",
"GUI_FORGE_SUFFIX_WEATHER_FOG": "Foggy Weather",
"GUI_FORGE_SUFFIX_WEATHER_SNOW": "Snow Forecast",

Wonderstruck provided French version:
“GUI_FORGE_SUFFIX_ATTRACTION”: “R\u00e9colte automatique”,
“GUI_FORGE_SUFFIX_AUTO_DOOR”: “Porte-automatique”,
“GUI_FORGE_SUFFIX_BOMB_BUFF_ARMOUR”: “Bonus d’armure”,
“GUI_FORGE_SUFFIX_BOMB_BUFF_SPEED”: “Bonus rapide”,
“GUI_FORGE_SUFFIX_BOMB_BUFF_STRENGTH”: “Bonus de force”,
“GUI_FORGE_SUFFIX_BREAK_LIQUID”: “Briseur de liquide”,
“GUI_FORGE_SUFFIX_CHANGE_BLOCK_TYPE”: “Transformation”,
“GUI_FORGE_SUFFIX_CLEANSING_BOMB”: “Purification”,
“GUI_FORGE_SUFFIX_GENERIC”: “Forg\u00e9”,
“GUI_FORGE_SUFFIX_GLOW”: “\u00c9clat”,
“GUI_FORGE_SUFFIX_HEALING_BOMB_1”: “Gu\u00e9rison”,
“GUI_FORGE_SUFFIX_HEALING_BOMB_2”: “Gu\u00e9rison, restauration”,
“GUI_FORGE_SUFFIX_HEALING_BOMB_3”: “Gu\u00e9rison, restauration, purification”,
“GUI_FORGE_SUFFIX_HOOKSHOT”: “Tir au crochet”,
“GUI_FORGE_SUFFIX_POWER_GRABBER”: “Capteur de puissance”,
“GUI_FORGE_SUFFIX_REGENERATE_WORLD”: “R\u00e9g\u00e9n\u00e9ration du monde”,
“GUI_FORGE_SUFFIX_SIZE_CHISEL”: “Lattice”,
“GUI_FORGE_SUFFIX_SOLIDIFY_LIQUID”: “Solidifiant”,
“GUI_FORGE_SUFFIX_STAMINA_BOMB”: “Faim”,
“GUI_FORGE_SUFFIX_UNDO_CHISEL”: “D\u00e9buriner”,

The entries below needs a translated version :slight_smile:
“GUI_FORGE_SUFFIX_AGGRO_RANGE_INCREASE”: “Aggro Range Increase”,
“GUI_FORGE_SUFFIX_AOE”: “AOE”,
“GUI_FORGE_SUFFIX_AOE_RADIUS”: “Radius”,
“GUI_FORGE_SUFFIX_BOUNCY_FEET”: “Q: Bouncy Feet”,
“GUI_FORGE_SUFFIX_CONCRETE_FEET”: “Q: Sinking”,
“GUI_FORGE_SUFFIX_CRITICAL_CHANCE”: “Crit Chance”,
“GUI_FORGE_SUFFIX_CRITICAL_DAMAGE”: “Crit Damage”,
“GUI_FORGE_SUFFIX_DAMAGE”: “Damage”,
“GUI_FORGE_SUFFIX_DISTANCE”: “Range”,
“GUI_FORGE_SUFFIX_DRAINS_HUNGER”: “Q: Drains Hunger”,
“GUI_FORGE_SUFFIX_DRAINS_HEALTH”: “Q: Drains Health”,
“GUI_FORGE_SUFFIX_FIRE_RANDOMLY”: “Q: Wonky Trigger”,
“GUI_FORGE_SUFFIX_BOON_ARMOUR”: “Boon Armour”,
“GUI_FORGE_SUFFIX_GRAPPLE_DISTANCE”: “Distance”,
“GUI_FORGE_SUFFIX_GRAPPLE_REEL_SPEED”: “Reel Speed”,
“GUI_FORGE_SUFFIX_HIGH_HEALTH”: “High Health”,
“GUI_FORGE_SUFFIX_HIGH_HUNGER”: “Q: High Hunger”,
“GUI_FORGE_SUFFIX_KNOCKBACK”: “Knockback”,
“GUI_FORGE_SUFFIX_LIGHTNESS”: “Speed”,
“GUI_FORGE_SUFFIX_LONGEVITY”: “Durability”,
“GUI_FORGE_SUFFIX_LOW_HEALTH”: “Low Health”,
“GUI_FORGE_SUFFIX_LOW_HUNGER”: “Q: Low Hunger”,
“GUI_FORGE_SUFFIX_ONLY_DAY_TIME”: “Q: +Day -Night”,
“GUI_FORGE_SUFFIX_ONLY_NIGHT_TIME”: “Q: +Night -Day”,
“GUI_FORGE_SUFFIX_PROJECTILE_SPEED”: “Projectile Speed”,
“GUI_FORGE_SUFFIX_RANDOM_JUMPING”: “Q: Random Jumping”,
“GUI_FORGE_SUFFIX_RANDOM_SOUNDS”: “Random Sounds”,
“GUI_FORGE_SUFFIX_SLINGBOW_DOT_EFFECT”: “Damage Over Time”,
“GUI_FORGE_SUFFIX_SLINGBOW_HEAVY_PROJECTILE”: “Heavy Projectile”,
“GUI_FORGE_SUFFIX_SLINGBOW_LIGHT_PROJECTILE”: “Light Projectile”,
“GUI_FORGE_SUFFIX_SLINGBOW_SLOW_EFFECT”: “Slows Target”,
“GUI_FORGE_SUFFIX_SLINGBOW_WEAKEN_EFFECT”: “Weakens Target”,
“GUI_FORGE_SUFFIX_SLINGBOW_SHOTS”: “Extra Projectiles”,
“GUI_FORGE_SUFFIX_SLIPPERY_FEET”: “Q: Slippery Feet”,
“GUI_FORGE_SUFFIX_SLOWED”: “Q: Slowed”,
“GUI_FORGE_SUFFIX_STAMINA”: “Energy”,
“GUI_FORGE_SUFFIX_WEAR_REMOVED”: “Wear Removed”,
“GUI_FORGE_SUFFIX_WEATHER_CLEAR”: “Clear Weather”,
“GUI_FORGE_SUFFIX_WEATHER_RAIN”: “Rain Forecast”,
“GUI_FORGE_SUFFIX_WEATHER_FOG”: “Foggy Weather”,
“GUI_FORGE_SUFFIX_WEATHER_SNOW”: “Snow Forecast”,

Wonderstruck provided German version:
“GUI_FORGE_SUFFIX_ATTRACTION”: “Automatische Ernte”,
“GUI_FORGE_SUFFIX_AUTO_DOOR”: “Automatische T\u00fcr”,
“GUI_FORGE_SUFFIX_BOMB_BUFF_ARMOUR”: “R\u00fcstungsst\u00e4rkung”,
“GUI_FORGE_SUFFIX_BOMB_BUFF_SPEED”: “\u201eSchnell\u201c-St\u00e4rkung”,
“GUI_FORGE_SUFFIX_BOMB_BUFF_STRENGTH”: “K\u00f6rperkraft-St\u00e4rkung”,
“GUI_FORGE_SUFFIX_BREAK_LIQUID”: “Fl\u00fcssigkeitsbrecher”,
“GUI_FORGE_SUFFIX_CHANGE_BLOCK_TYPE”: “Transformation”,
“GUI_FORGE_SUFFIX_CLEANSING_BOMB”: “Reinigen”,
“GUI_FORGE_SUFFIX_GENERIC”: “Geschmiedet”,
“GUI_FORGE_SUFFIX_GLOW”: “Gl\u00fchen”,
“GUI_FORGE_SUFFIX_HEALING_BOMB_1”: “Heilend”,
“GUI_FORGE_SUFFIX_HEALING_BOMB_2”: “Heilen, auff\u00fcllen”,
“GUI_FORGE_SUFFIX_HEALING_BOMB_3”: “Heilen, auff\u00fcllen, verlernen”,
“GUI_FORGE_SUFFIX_HOOKSHOT”: “Fanghaken”,
“GUI_FORGE_SUFFIX_POWER_GRABBER”: “Anziehungskraft”,
“GUI_FORGE_SUFFIX_REGENERATE_WORLD”: “Weltregeneration”,
“GUI_FORGE_SUFFIX_SIZE_CHISEL”: “Lattice”,
“GUI_FORGE_SUFFIX_SOLIDIFY_LIQUID”: “Verfestiger”,
“GUI_FORGE_SUFFIX_STAMINA_BOMB”: “Hunger”,
“GUI_FORGE_SUFFIX_UNDO_CHISEL”: “Zur\u00fcckmei\u00dfeln”,

The entries below needs a translated version :slight_smile:
“GUI_FORGE_SUFFIX_AGGRO_RANGE_INCREASE”: “Aggro Range Increase”,
“GUI_FORGE_SUFFIX_AOE”: “AOE”,
“GUI_FORGE_SUFFIX_AOE_RADIUS”: “Radius”,
“GUI_FORGE_SUFFIX_BOUNCY_FEET”: “Q: Bouncy Feet”,
“GUI_FORGE_SUFFIX_CONCRETE_FEET”: “Q: Sinking”,
“GUI_FORGE_SUFFIX_CRITICAL_CHANCE”: “Crit Chance”,
“GUI_FORGE_SUFFIX_CRITICAL_DAMAGE”: “Crit Damage”,
“GUI_FORGE_SUFFIX_DAMAGE”: “Damage”,
“GUI_FORGE_SUFFIX_DISTANCE”: “Range”,
“GUI_FORGE_SUFFIX_DRAINS_HUNGER”: “Q: Drains Hunger”,
“GUI_FORGE_SUFFIX_DRAINS_HEALTH”: “Q: Drains Health”,
“GUI_FORGE_SUFFIX_FIRE_RANDOMLY”: “Q: Wonky Trigger”,
“GUI_FORGE_SUFFIX_BOON_ARMOUR”: “Boon Armour”,
“GUI_FORGE_SUFFIX_GRAPPLE_DISTANCE”: “Distance”,
“GUI_FORGE_SUFFIX_GRAPPLE_REEL_SPEED”: “Reel Speed”,
“GUI_FORGE_SUFFIX_HIGH_HEALTH”: “High Health”,
“GUI_FORGE_SUFFIX_HIGH_HUNGER”: “Q: High Hunger”,
“GUI_FORGE_SUFFIX_KNOCKBACK”: “Knockback”,
“GUI_FORGE_SUFFIX_LIGHTNESS”: “Speed”,
“GUI_FORGE_SUFFIX_LONGEVITY”: “Durability”,
“GUI_FORGE_SUFFIX_LOW_HEALTH”: “Low Health”,
“GUI_FORGE_SUFFIX_LOW_HUNGER”: “Q: Low Hunger”,
“GUI_FORGE_SUFFIX_ONLY_DAY_TIME”: “Q: +Day -Night”,
“GUI_FORGE_SUFFIX_ONLY_NIGHT_TIME”: “Q: +Night -Day”,
“GUI_FORGE_SUFFIX_PROJECTILE_SPEED”: “Projectile Speed”,
“GUI_FORGE_SUFFIX_RANDOM_JUMPING”: “Q: Random Jumping”,
“GUI_FORGE_SUFFIX_RANDOM_SOUNDS”: “Random Sounds”,
“GUI_FORGE_SUFFIX_SLINGBOW_DOT_EFFECT”: “Damage Over Time”,
“GUI_FORGE_SUFFIX_SLINGBOW_HEAVY_PROJECTILE”: “Heavy Projectile”,
“GUI_FORGE_SUFFIX_SLINGBOW_LIGHT_PROJECTILE”: “Light Projectile”,
“GUI_FORGE_SUFFIX_SLINGBOW_SLOW_EFFECT”: “Slows Target”,
“GUI_FORGE_SUFFIX_SLINGBOW_WEAKEN_EFFECT”: “Weakens Target”,
“GUI_FORGE_SUFFIX_SLINGBOW_SHOTS”: “Extra Projectiles”,
“GUI_FORGE_SUFFIX_SLIPPERY_FEET”: “Q: Slippery Feet”,
“GUI_FORGE_SUFFIX_SLOWED”: “Q: Slowed”,
“GUI_FORGE_SUFFIX_STAMINA”: “Energy”,
“GUI_FORGE_SUFFIX_WEAR_REMOVED”: “Wear Removed”,
“GUI_FORGE_SUFFIX_WEATHER_CLEAR”: “Clear Weather”,
“GUI_FORGE_SUFFIX_WEATHER_RAIN”: “Rain Forecast”,
“GUI_FORGE_SUFFIX_WEATHER_FOG”: “Foggy Weather”,
“GUI_FORGE_SUFFIX_WEATHER_SNOW”: “Snow Forecast”,

Wonderstruck provided Italian version:
“GUI_FORGE_SUFFIX_ATTRACTION”: “Raccolta automatica”,
“GUI_FORGE_SUFFIX_AUTO_DOOR”: “Porta automatica”,
“GUI_FORGE_SUFFIX_BOMB_BUFF_ARMOUR”: “Vantaggio armatura”,
“GUI_FORGE_SUFFIX_BOMB_BUFF_SPEED”: “Vantaggio veloce”,
“GUI_FORGE_SUFFIX_BOMB_BUFF_STRENGTH”: “Vantaggio forza”,
“GUI_FORGE_SUFFIX_BREAK_LIQUID”: “Frangi-liquido”,
“GUI_FORGE_SUFFIX_CHANGE_BLOCK_TYPE”: “Trasformazione”,
“GUI_FORGE_SUFFIX_CLEANSING_BOMB”: “Purificazione”,
“GUI_FORGE_SUFFIX_GENERIC”: “Forgiato”,
“GUI_FORGE_SUFFIX_GLOW”: “Luminescente”,
“GUI_FORGE_SUFFIX_HEALING_BOMB_1”: “Cura”,
“GUI_FORGE_SUFFIX_HEALING_BOMB_2”: “Cura, recupero”,
“GUI_FORGE_SUFFIX_HEALING_BOMB_3”: “Cura, recupero, purificazione”,
“GUI_FORGE_SUFFIX_HOOKSHOT”: “Arpione”,
“GUI_FORGE_SUFFIX_POWER_GRABBER”: “Acchiappatutto”,
“GUI_FORGE_SUFFIX_REGENERATE_WORLD”: “Rigenerazione del mondo”,
“GUI_FORGE_SUFFIX_SIZE_CHISEL”: “Lattice”,
“GUI_FORGE_SUFFIX_SOLIDIFY_LIQUID”: “Solidificatore”,
“GUI_FORGE_SUFFIX_STAMINA_BOMB”: “Fame”,
“GUI_FORGE_SUFFIX_UNDO_CHISEL”: “De-scalpella”,

The entries below needs a translated version :slight_smile:
“GUI_FORGE_SUFFIX_AGGRO_RANGE_INCREASE”: “Aggro Range Increase”,
“GUI_FORGE_SUFFIX_AOE”: “AOE”,
“GUI_FORGE_SUFFIX_AOE_RADIUS”: “Radius”,
“GUI_FORGE_SUFFIX_BOUNCY_FEET”: “Q: Bouncy Feet”,
“GUI_FORGE_SUFFIX_CONCRETE_FEET”: “Q: Sinking”,
“GUI_FORGE_SUFFIX_CRITICAL_CHANCE”: “Crit Chance”,
“GUI_FORGE_SUFFIX_CRITICAL_DAMAGE”: “Crit Damage”,
“GUI_FORGE_SUFFIX_DAMAGE”: “Damage”,
“GUI_FORGE_SUFFIX_DISTANCE”: “Range”,
“GUI_FORGE_SUFFIX_DRAINS_HUNGER”: “Q: Drains Hunger”,
“GUI_FORGE_SUFFIX_DRAINS_HEALTH”: “Q: Drains Health”,
“GUI_FORGE_SUFFIX_FIRE_RANDOMLY”: “Q: Wonky Trigger”,
“GUI_FORGE_SUFFIX_BOON_ARMOUR”: “Boon Armour”,
“GUI_FORGE_SUFFIX_GRAPPLE_DISTANCE”: “Distance”,
“GUI_FORGE_SUFFIX_GRAPPLE_REEL_SPEED”: “Reel Speed”,
“GUI_FORGE_SUFFIX_HIGH_HEALTH”: “High Health”,
“GUI_FORGE_SUFFIX_HIGH_HUNGER”: “Q: High Hunger”,
“GUI_FORGE_SUFFIX_KNOCKBACK”: “Knockback”,
“GUI_FORGE_SUFFIX_LIGHTNESS”: “Speed”,
“GUI_FORGE_SUFFIX_LONGEVITY”: “Durability”,
“GUI_FORGE_SUFFIX_LOW_HEALTH”: “Low Health”,
“GUI_FORGE_SUFFIX_LOW_HUNGER”: “Q: Low Hunger”,
“GUI_FORGE_SUFFIX_ONLY_DAY_TIME”: “Q: +Day -Night”,
“GUI_FORGE_SUFFIX_ONLY_NIGHT_TIME”: “Q: +Night -Day”,
“GUI_FORGE_SUFFIX_PROJECTILE_SPEED”: “Projectile Speed”,
“GUI_FORGE_SUFFIX_RANDOM_JUMPING”: “Q: Random Jumping”,
“GUI_FORGE_SUFFIX_RANDOM_SOUNDS”: “Random Sounds”,
“GUI_FORGE_SUFFIX_SLINGBOW_DOT_EFFECT”: “Damage Over Time”,
“GUI_FORGE_SUFFIX_SLINGBOW_HEAVY_PROJECTILE”: “Heavy Projectile”,
“GUI_FORGE_SUFFIX_SLINGBOW_LIGHT_PROJECTILE”: “Light Projectile”,
“GUI_FORGE_SUFFIX_SLINGBOW_SLOW_EFFECT”: “Slows Target”,
“GUI_FORGE_SUFFIX_SLINGBOW_WEAKEN_EFFECT”: “Weakens Target”,
“GUI_FORGE_SUFFIX_SLINGBOW_SHOTS”: “Extra Projectiles”,
“GUI_FORGE_SUFFIX_SLIPPERY_FEET”: “Q: Slippery Feet”,
“GUI_FORGE_SUFFIX_SLOWED”: “Q: Slowed”,
“GUI_FORGE_SUFFIX_STAMINA”: “Energy”,
“GUI_FORGE_SUFFIX_WEAR_REMOVED”: “Wear Removed”,
“GUI_FORGE_SUFFIX_WEATHER_CLEAR”: “Clear Weather”,
“GUI_FORGE_SUFFIX_WEATHER_RAIN”: “Rain Forecast”,
“GUI_FORGE_SUFFIX_WEATHER_FOG”: “Foggy Weather”,
“GUI_FORGE_SUFFIX_WEATHER_SNOW”: “Snow Forecast”,

Wonderstruck provided Spanish version:
“GUI_FORGE_SUFFIX_ATTRACTION”: “Autocosechar”,
“GUI_FORGE_SUFFIX_AUTO_DOOR”: “Puerta autom\u00e1tica”,
“GUI_FORGE_SUFFIX_BOMB_BUFF_ARMOUR”: “Efecto de armadura”,
“GUI_FORGE_SUFFIX_BOMB_BUFF_SPEED”: “Efecto r\u00e1pido”,
“GUI_FORGE_SUFFIX_BOMB_BUFF_STRENGTH”: “Efecto fuerza”,
“GUI_FORGE_SUFFIX_BREAK_LIQUID”: “Rompel\u00edquidos”,
“GUI_FORGE_SUFFIX_CHANGE_BLOCK_TYPE”: “Transformaci\u00f3n”,
“GUI_FORGE_SUFFIX_CLEANSING_BOMB”: “Curaci\u00f3n”,
“GUI_FORGE_SUFFIX_GENERIC”: “Forjado”,
“GUI_FORGE_SUFFIX_GLOW”: “Brillo”,
“GUI_FORGE_SUFFIX_HEALING_BOMB_1”: “Curaci\u00f3n”,
“GUI_FORGE_SUFFIX_HEALING_BOMB_2”: “Curativa, reabastecedora”,
“GUI_FORGE_SUFFIX_HEALING_BOMB_3”: “Curativa, reabastecedora, purificadora”,
“GUI_FORGE_SUFFIX_HOOKSHOT”: "Disparo del garfio ",
“GUI_FORGE_SUFFIX_POWER_GRABBER”: “Captapoder”,
“GUI_FORGE_SUFFIX_REGENERATE_WORLD”: “Regeneraci\u00f3n de mundos”,
“GUI_FORGE_SUFFIX_SIZE_CHISEL”: “Lattice”,
“GUI_FORGE_SUFFIX_SOLIDIFY_LIQUID”: “Solidificador”,
“GUI_FORGE_SUFFIX_STAMINA_BOMB”: “Hambre”,
“GUI_FORGE_SUFFIX_UNDO_CHISEL”: “Desmodelar”,

The entries below needs a translated version :slight_smile:
“GUI_FORGE_SUFFIX_AGGRO_RANGE_INCREASE”: “Aggro Range Increase”,
“GUI_FORGE_SUFFIX_AOE”: “AOE”,
“GUI_FORGE_SUFFIX_AOE_RADIUS”: “Radius”,
“GUI_FORGE_SUFFIX_BOUNCY_FEET”: “Q: Bouncy Feet”,
“GUI_FORGE_SUFFIX_CONCRETE_FEET”: “Q: Sinking”,
“GUI_FORGE_SUFFIX_CRITICAL_CHANCE”: “Crit Chance”,
“GUI_FORGE_SUFFIX_CRITICAL_DAMAGE”: “Crit Damage”,
“GUI_FORGE_SUFFIX_DAMAGE”: “Damage”,
“GUI_FORGE_SUFFIX_DISTANCE”: “Range”,
“GUI_FORGE_SUFFIX_DRAINS_HUNGER”: “Q: Drains Hunger”,
“GUI_FORGE_SUFFIX_DRAINS_HEALTH”: “Q: Drains Health”,
“GUI_FORGE_SUFFIX_FIRE_RANDOMLY”: “Q: Wonky Trigger”,
“GUI_FORGE_SUFFIX_BOON_ARMOUR”: “Boon Armour”,
“GUI_FORGE_SUFFIX_GRAPPLE_DISTANCE”: “Distance”,
“GUI_FORGE_SUFFIX_GRAPPLE_REEL_SPEED”: “Reel Speed”,
“GUI_FORGE_SUFFIX_HIGH_HEALTH”: “High Health”,
“GUI_FORGE_SUFFIX_HIGH_HUNGER”: “Q: High Hunger”,
“GUI_FORGE_SUFFIX_KNOCKBACK”: “Knockback”,
“GUI_FORGE_SUFFIX_LIGHTNESS”: “Speed”,
“GUI_FORGE_SUFFIX_LONGEVITY”: “Durability”,
“GUI_FORGE_SUFFIX_LOW_HEALTH”: “Low Health”,
“GUI_FORGE_SUFFIX_LOW_HUNGER”: “Q: Low Hunger”,
“GUI_FORGE_SUFFIX_ONLY_DAY_TIME”: “Q: +Day -Night”,
“GUI_FORGE_SUFFIX_ONLY_NIGHT_TIME”: “Q: +Night -Day”,
“GUI_FORGE_SUFFIX_PROJECTILE_SPEED”: “Projectile Speed”,
“GUI_FORGE_SUFFIX_RANDOM_JUMPING”: “Q: Random Jumping”,
“GUI_FORGE_SUFFIX_RANDOM_SOUNDS”: “Random Sounds”,
“GUI_FORGE_SUFFIX_SLINGBOW_DOT_EFFECT”: “Damage Over Time”,
“GUI_FORGE_SUFFIX_SLINGBOW_HEAVY_PROJECTILE”: “Heavy Projectile”,
“GUI_FORGE_SUFFIX_SLINGBOW_LIGHT_PROJECTILE”: “Light Projectile”,
“GUI_FORGE_SUFFIX_SLINGBOW_SLOW_EFFECT”: “Slows Target”,
“GUI_FORGE_SUFFIX_SLINGBOW_WEAKEN_EFFECT”: “Weakens Target”,
“GUI_FORGE_SUFFIX_SLINGBOW_SHOTS”: “Extra Projectiles”,
“GUI_FORGE_SUFFIX_SLIPPERY_FEET”: “Q: Slippery Feet”,
“GUI_FORGE_SUFFIX_SLOWED”: “Q: Slowed”,
“GUI_FORGE_SUFFIX_STAMINA”: “Energy”,
“GUI_FORGE_SUFFIX_WEAR_REMOVED”: “Wear Removed”,
“GUI_FORGE_SUFFIX_WEATHER_CLEAR”: “Clear Weather”,
“GUI_FORGE_SUFFIX_WEATHER_RAIN”: “Rain Forecast”,
“GUI_FORGE_SUFFIX_WEATHER_FOG”: “Foggy Weather”,
“GUI_FORGE_SUFFIX_WEATHER_SNOW”: “Snow Forecast”,

Can also just google translate it… but not like I have a chance to correct it :slight_smile: So… if someone who knows the language can fix the missing translations for the new entries and I can generate the language files, or I can just make them all with the English version added into them… or google translate and hope for the best :stuck_out_tongue:

Edition 1 (?)… English Only atm until translations or just google translated…

Of course… as per usual… do back up any files before changing :slight_smile: Else you can always just have Steam Check all Files and it will revert everything.

Not aware of any issues with this ( yet… )

I am gonna have a coffee and chill now… too much tinkering with game files this weekend :stuck_out_tongue:

3 Likes

superb work !!! :slight_smile:

you could use deepl normally that is relativly correct