Free Running/More Mobility options

There was a post about this a few months ago that seems to have been forgotten so I wanted to bring it back up. The movement as it stands it good but I think Making it a little more fluid would go a long way. I think including mechanics such as crawling, basic climbing, sliding, ect would greatly add to how the game plays. When I used to play minecraft alot the smart moving mod was a personal favorite and I think it made the game feel smoother when you range of movement was less limited. With the grappling hook already added I think greater range of movement would add to how smooth the game feels.

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I believe that things like crawling and sliding have been suggested by fans/investigated by devs, but nothing recent has been said about them recently. Honestly, I think climbing and crawling would be the only two other types of movement that would be logical to add (considering this is an MMO Voxel game). Nonetheless, I hope the devs consider this more for 1.0.

I have a nice little ice slide on Gortnen near the market project. Try it in 3rd-person view.

A couple of these are already implemented, but I agree, better movement is always good. Though if the movement is too fast/ easy it can make the worlds feel less treacherous, and it makes journeys feel insignificant. Also if moving is too easy, roads end up being a little pointless. It’s a fine balance to find the proper gameplay, because while I love doing cool parkour things and jumping around, if moving is too easy then the world feels smaller, and features like walls and buildings struggle to be relevant.

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they could do a sort of “skill” system like dying light, where you start out with basics and kinda build up your repertoire as you rank up

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