I think it is good that you did own topic about roads because it is something that affects us.
I have built in Shedu Tier one road that just mean to be road, reason isn’t merge of settlements, reason was to have easy way walk thru rocks, over water and avoid ice. Nobody hasn’t ever contacted to me that it would be good or bad service so I have just let it be there as possible service for players.
New update with current rules will make that building illegal. That one is for me to easy to remove from world because it doesn’t contain anything fancy blocks, if it would like some people roads have, it would be much more painful to do it.
…Still I used time to build that road and make tunnels, so in future if I need to build something similiar I just need to plot more footnote that restricts other players more
Bottom line - if you have the plots, you’ve EARNED them and can do whatever you want except PM someone and say, “Hahaha I’m griefing you!!!”
I would prefer roads to be elevated 1 plot above the terrain so that natural plants can still be harvested, but that’s just my 1c of advice. And I love bridges, especially on lava worlds.
In new system on testing it is not possible to plot “snake” like my 1 plot wide road. And existing beacons like that will broadcast notice messages to me and game moderators. So I have understood it will be valid reportable structure in-game which can lead one-sided remove from game.
It seems to me that each case should be considered separately and based on the opinion of the players. Now I can come to you and ask, " Hey, can I line up next to your road? Can we modify it a little?"It will be much more pleasant and useful
In modern reality, i do not have such hopes)
Yeah but thats kinda vague to me anyway. Ok what if I have a road and its all plotted but not fully built does it remove my plots that are unfinished does it stop me from laying bricks?
What if my road is all one beacon with my city does some of it get removed if I dont have enough prestige? Im just not getting the compactness because to me compactness means it all has to be in one giant area that would not accommodate any roads outside your base city. So yeah this is clear as mud so of course ppl have reason to be upset/worried
If beacon has been longer around, that is not really intentionally blocking expanding. There is also much to space expand below and above ground on existing plotted area