Genuine Question to Devs

The devs are doing their best. They’re sidetracked with bugsquishing and server optimization, but there’s definitely lots more to come.

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I don’t doubt that :slight_smile:

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So maybe it was a bug, because after removing my excess power coils (I had more than needed for 100 efficiency) I never received the problem again, BUT I also added 4 trait reduction gums after getting the durability boon. It’s one of those, not sure which. Either way you solve the problem by not having excess power coils or just using 4 trait reduction gums when you get what you want. After getting a boon with your gums, always use trait reduction!

Sigh Nevermind

K so I’m thinking maybe the further you go in rounds, the less effective the gums are and you have to tack on more? Idk. It’s hit or miss and I hate it.

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I also agree with you, you can see my entire rant about the Centraforge in the following post (there are also some good tips on how to Forge better though so worth a read)

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To be fair luca, I completely agree with you. In my post, I simply suggested a tune-up. There are a ton of RNG elements, and I think it could be slightly more balanced in favour of the player without removing the RNG element overall. There has to be some RNG to the forging unless you just overhauled the entire forging system.

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I will suggest you prepare a lot of ingredients / Tools before you start the forge.
The RNG didn’t affect to me a lot is because i used to forge 9 tools at once.
Once i success i get 9 really nice forge tools i need.
If i failed i can use it as gift for new players or sell it cheaper on market :slight_smile:

Its like gambling at a casino server always wins lol.

I feel like if they want to keep itso RNG they should lower the mat costs but it would still cost you the tool which is the most expensive part

But it should either be expensive OR random not both. I prefer expensive

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