Titanium chisel + fast brew + high exp yield blocks on plotted territory is also good but pointless exp. They gotta be careful with exp nerfs because levelin ainât fun.
Agreed. I was thinking that someone above said âthis is why the hammer nerf is incoming,â but you have to grind out so much before youâre able to implement this exp farming method anyways.
Personally I think this does need a nerf, as it encourages people to just go afk. Also if you can get exp THIS easily with this method, then it kinda makes the point of âwhy do other things to get expâ - if exp is the only thing youâre after.
Iâm fairly certain this âguideâ was posted months ago and weâve openly talked about it for some time lol. The argument of keeping it this way at the time was that it takes so long to get to that point that if youâre leveling alts the stone exp grind is mind numbing enough for someone to go through. He amount of tedious things you need to do to set this up is in itself a beast.
That said, I guess itâs good to bring exposure to it again so that anyone who still didnât know this was a preferred leveling method knows about it now?
I will never understand why people have such a problem with others playing this game efficiently. Any time someone explains an efficient way of doing something, everyone cries for nerfs. This mostly started after launch.
If I go out and work to get all of the setup items necessary to do something like this, and I really wanted to spend even an hour mindlessly grinding down rock, and then go through a ton of crafting tables left-clicking for twenty minutes, by all means I should be rewarded for it. How is this going to be nerfed without also hurting the casual player? Remove experience from crafting rock? Remove experience for mining? Remove Teaching Pie? Persisting Pie? Fast Brew? Remove the Forge altogether? You know what? I say we go back to the beginning of Early Access when we didnât have any of this. I say we remove skills, and experience. Then nobody will complain about needing nerfs. Also, nobody will play.
Iâm not meaning to specifically target you, deen. Just talking in general. I donât think this is at all unbalanced. Takes a lot just to get to this point. Also, Iâve tried this with a less-efficient method, and it was one of the most boring things Iâve ever done in Boundless. Good experience, yeah. But even then I wouldnât do it for long unless I wanted some extra plots for a specific build.
Nerfing this would hurt the game. Let players play the game efficiently if they want to.
True, after all these are all just plots. It will take you like a week to use these 120 and you wonât have power to do it over next week. Grinding stones is like a job, itâs not fun at all. At some point you have so much stuff that only real factor is how much time you have to build and actually enjoy the game.
There is no way to nerf it without breaking any other aspect of the game⌠but god forbid making 9 hit drop no stonesâŚ
Boundless is just a complex game. Thereâs a lot to it. Players will always find the best ways to do something with the tools they are given. They shouldnât be constantly punished for it. (Like they were for bomb mining. Not to bring that back up.)