Hey guys, so I’ve been slowly drawing up some ideas to structure a new guild idea and I have decided to get y’alls (I’m from Texas, y’alls is a legitimate word, damn spellchecker!) feedback on it.
Theme: Empire with independent City States under one banner known as the Triarch Empire.
The Triarch Empire is organized into three branches; builders, military, and commerce. These branches are dedicated to their own particular specialties and generally represent the three main play styles of players in Oort Online. This is an Empire of free people, though, and players of any branch are welcome to engage in activities of other branches. Nobody is going to tell you how you can or can not play in this guild These branches are broken down into a leadership structure that allows for massive democratic and self governing cities of players known as City States. Each City State works cooperatively with the rest of the Empire with the goal of mutual wealth, power, and of course glory.
Leadership: Three branches. Known as the Triarch Council
Head of Building) Lord Mason
Lord Mason is the head of the Mason branch of the empire, responsible over city and fortification builders. This position is the collective voice of his branch at the Triarch council. This person oversees the general construction and thematic style of the empire, as well as sets standards for city requirements. This person also has the responsibility of insuring the empire’s trade routes organized and functional. Is the only person that can promote an Adept Mason to Grand Mason
Head of Military) Lord Commander
Lord Commander is the head of all military forces of the empire. His duty is to oversee any military conflict as well as oversee that his forces are maintaining peace within the empire. Is the collective voice of the military branch at the Triarch Council. Is the only person that the Commanders answer to. Is the only person that can promote a Chapter Master to the position of Commander.
Head of Commerce) Lord Baron
Lord Baron is the head of commerce and resource management for the empire. Lord Baron oversees the Empire’s treasury and insures that the other two branches have access to the materials and money they need for optimal operation. This person also oversees the distribution of the empire’s resources insuring that the empire does not suffer from overabundance of materials on some planets and inadequate stocks on others. Keeps up-to-date records of resource densities of all planets in the Empire and oversees the various mining and farming unions that supply the Empire. Lord Baron is the only person that may promote a Task Master to the position of Overseer.
The Second Tier, The Senate)
Where the Triarch Council governs the overall general Empire, The Empire is made up of a collection of City States. Each City State’s leadership is a reflection of the Triarch Council, known as the Senate. The Senate is made up of the highest ranking member of their respective city’s three branches. These Senate members represent the citizens of their city to the Triarch Council, and answer only to the Council.
Grand Mason)
The Grand Mason is a city’s primary architect. They are responsible for designing the city’s layout, it’s defensive structures, and it’s many districts. They are obligated to insure that the city follows the Empire’s loose guidelines on building and layout, but are ultimately free to build their city in what ever image they like. A Grand Mason may employ Adept Masons, or builders of notable skill, to commission city works or monuments to ensure the grandeur of the Empire’s cities.
Commander)
Each city has it’s own legion of warriors dedicated to the defense and glory of it’s city. These Legions are lead by a Commander, who is the direct leader of all armed forces for their city. The Commander may split their legion into Chapters, each with a Chapter Master. The Commander is responsible for their home city’s military needs including recruitment, armament, defense and warfare. The Commander organizes titan raiding parties and or other military operations.
Overseer)
The Overseer is the city’s head of commerce, trade and gathering. They are tasked with insuring the city’s food, ore and building supplies do not dry up. They are also responsible for sending surpluses to their Lord Baron for redistribution across the Empire, and for requisitioning needed materials that can not be found on their home world. They may assign tasks to their Task Masters to and oversee general gathering and commerce. The Overseer is responsible for their city’s trade center.
The Third Tier, Adept Masons, Chapter Masters and Task Masters)
The Third tier is basically middle management. These are players dedicated to their roles and help direct and organize the players beneath them. It is this tier’s roll to find and nurture the players whom show the greatest promise toward for the Empire and help them rise in the ranks. Their own duties are ultimately decided by the second tier above them, and to recruit initiates to their branch and players to side with the Empire.
4th Tier and below, the Initiates)
The initiates are the rank and file of the three branches. Citizens become Initiates when they decided to enlist in one of the three branches of the Empire. After enlistment, they are encouraged to focus on their branches duties. Initiates are always free to change their respective branches, and generally act as free citizens of the Empire. The main notable difference between an initiate and a citizen is this dedication to a particular branch.
Citizens)
Any player can join the Empire at any time. They may live in it’s cities and take jobs from any branch they wish. Citizens of the Empire are free people who work together for their collective benefit. A Citizen may chose to enlist in a branch of the Empire to seek greater glory and reward within the Empire, or they may not. The only requirement of citizens is to obey the laws of their respective City State should they chose to live there.
The City States of the Empire
Every City State is like a small guild all it’s own, each responsible for it’s own success, or coming to the aid of neighboring cities in need. There is generally no limit to the number of City States a planet may have, though to be recognized as a legitimate City State of the Empire, it must be lead by selected Senator tier players. This is to ensure the democratic structure of the Empire is maintained between City States and that each city is run by capable, knowledgeable and dedicated players. Each city needs to be represented by a Senator of each branch before it can be considered a proper City State.
Townships
City States are allowed to have townships under their protection provided they are managed by at least one selected member of the third branch of leadership. These townships can be dedicated to a specific branch, and are not required to have representation of all three branches. Townships can include military training bases or garrisons, mining or farming outposts, or trading and crafting outposts. Townships are dictated by their city’s respective senator’s laws, including any taxes, fees or tithes. Townships may eventually grow into independent City States if a council of Senators is chosen for them.
What are your opinions? Would you be interested in playing in this style guild? Is this too loose of a command structure? Too tight? let me know your opinions!