Happy 1 month anniversary, footfall being broken!

We are working on the issue:

  1. (As everyone knows) this issue isn’t new. It’s been broken like this for many months. It’s an anniversary of discovery, not it being broken.

  2. It’s non-trivial to fix. If we simply change the cool down from 24 days to 24 hours then there will be an explosion of income. If we then balance this downwards we’ll get accused of nerfing the game.

  3. Simulating what will happen when we change the system is extremely difficult because we don’t have enough analytics data to simply replay everyones movements over the past few months.

  4. Because we can’t easily model the income a new system will generate our current plan is to run the old and an updated system in parallel for a couple of weeks. We’ll then be able to track the difference between the two and make balance changes before switching over.

We’re working on it and we’ll get it released publicly ASAP. Recent feedback has been clear that players don’t like us changing the game like it is still in Early Access post 1.0.

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