Happy New Year From An OId Friend

Still lurking. NGL, I don’t really see a point in renewing development of Boundless at this point. It would be a better investment to begin development of a sequel, with modern systems in mind. Boundless is so hamstrung by its PS4 system limitations that it can never thrive in today’s gaming environment.

Boundless 2: Oortling Boogaloo

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Yeah just like Minecraft couldn’t thrive in today’s gaming environment! Oh wait… it does. :smiley: Also the rewrite of MC is still incredibly buggy after many years. Boundless doesn’t need a rewrite, it needs fixing in a few key areas and then, optimally, a constant stream of small content upgrades and bug fixes. Imho at least :man_shrugging:

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Both can be true to an extent but I think the answer is that part of their update strategy should be leaving PS4 behind and moving to PS5+ and updating the game accordingly with some engine enhancements to go along with new blocks and a revamped NPE. Then, the largest and most important piece, would be a strong marketing campaign to get the game out there and really grow the playerbase.

All that said, I have absolutely zero faith in Monumental anymore and am fairly confident this game will stay on life support until they ultimately decide to shut it down like they did Crowfall.

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Little content updates are only going to appease the current playerbase for the most part. While I do feel Boundless is pretty dated at this point, I feel whatever deal/contractual agreements James had with Sony probably does and will hold the game back from too much further development and making a Boundless 2 would be possible considering Monumental does apparently have some deep pockets considering their recent acquisitions.

But, that said, the amount of money and time it would take to make a Boundless 2 would be 2-4 years at least. Considering (from what I have heard) the current code is pretty old and not to well put together upgrading the current game is probably not feasible. Content updates though, sure.

In the end, it’s a very niche game, so it would have to be worth the time to make a sequel. From a business perspective, the numbers for the current game don’t warrant a sequel.

Moving it to something like UE5 would be interesting though :slight_smile: