Haven't had a new home world in awhile

Well, as nice as it sounds, getting new permanent worlds doesn’t work like that. There are several factors in play.
Just to name a few:

  1. Every individual world incurs additional cost for the game owners. Only a growing and sustainable player base opens possibilities for new worlds addition.
  2. Need to stress permanent side of worlds in the current system. Any public world added to the universe is considered permanent in line with promise of permanent continuous universe open for players to explore and populate.
  3. Removing any worlds is clearly not an option under the permanent universe rule. The same way a wipe is not an option. Although comparing to no-wipe policy, world removing would potentially be possible under certain circumstances.

Monumental will sure look into the current world generation system and look for ways to make it work both from a point of view of expanding (dealing with player base spikes) and cost management (in case of player base decreasing, creating a situation of universe being overpopulated with worlds).

Just as a reminder:

So, either manual or automated (or half-automated), the world generation system for universe expansion doesn’t serve our wishes, but instead caters to the size of player base.

Exo world system is the one that provides continuous influx of new worlds to explore, and is a great way of addressing the issue of universe becoming boring for seasoned players who managed to explore all planets. At the same time temporary nature of exo planets allows to keep server costs at the same level as the worlds come and go.

Of course, we all want Boundless to become a successful story and see the player base expand dramatically. Should that happen, the number of permanent public worlds can potentially become so big, that there will be no way in exploring and knowing them all fast enough to let boredom kick in.

PS. And there are sovereign worlds - in hundreds! Even now with limited player base. I sure love going around and exploring them. Some don’t stay there long, but there have been plenty that survived months and over a year.
Imagine how many sovs can potentially open the universe if the player base expands significantly.
It hurts my head to think about sovereigns to visit if they spawn in thousands. :sunglasses: :open_mouth: :face_with_head_bandage:

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