So much to Digest, but lets work on clearing up something first, a situation you kinda touched on, but didn’t get far enough.
What if a new player places down a Beacon. It’s only 1 plot big, very low Prestiage so either no barrior or a circle barrier around them.
THEN, a second much higher level player plots very close to the small gap next to the new player, and places down a whole lot of Refined Gleam and skyrockets his Prestiage and thus his own Barrier.
I ask this cause, as you said in the quote, the ‘Protected’ Plots between the two will be unowned, and if it lands on the Beacon they can still go up and down, but what if the Protected Barrier goes THROUGH the new player? Completely reaching all around him and encasing him? What then?
I ask cause, in the case I brought it, it’s totally Griefing. But what if it’s not, what if it’s two new players playing for different lengths. The more active player is going to expand his protection barrier faster, and have longer time to build and expand. What if it encases the other player that doesn’t play as often and thus doesn’t build or expand as quickly? It isn’t clearly Griefing in that situation, but if the Protection Barrier fully encircles a build, that build can’t expand anymore, right?
Next I want to talk a little bit about this quote, tho won’t have to do with 1 player plotting on top of another player, but more with permissions.
Namely, right now Permissions work from the Master Beacon, and ALL Plots attached to a Beacon. So if you made a building with multiple rooms and floors attached together under 1 beacon, then any permission given to another player, applies to the whole build, all the rooms and floors.
I wanted to know if there was any plans to maybe change that around. Where you can give players, not only permissions on a Beacon, but assign specifically what plots attached to the beacon those permissions take effect.
So as an idea of what I mean, you’d have someone making a 3 story hotel, with each room being a whole plot, could give permissions to 3 ‘Roommates’, and have each ‘Roommate’ only have permissions to build or use stuff in their specific plot/room, but not in the rest of the build, or the other roommate’s rooms/plots.
One way I could see this working, is with color coding Plots, per Beacon, much like how Prison Architech does it.
You can see from that picture how different sections of the map are color coded. It would be nice if, per person, you could assign them Permissions, And colors, or even go even farther and have it be a branching tree.
The player at the top, under him the colors he has access to, and under EACH color, which permissions he has in that color.
So if he has Access to Plots colored Blue and Green, he might only be able to interact with objects in Blue, while also being able to Build only in Green.
^ Just a suggestion, as you’re going to help keep people out of builds, you might as think about sharing builds as well.