I think James’s question was about prestige. I believe that the issues with settlements being absorbed and renamed will be addressed by the protection zones and the guild system.
So if the settlement being absorbed and renamed are handled by a different mechanic, do we still think the prestige systems needs to be overhauled/tweaked?
I would say yes. I still think the effort needed to gather and produce a block should be factored into the prestige for the block. I also think while variety can also produce some ugly builds that are built purely for prestige, it does reward most builds and I would be good with this. I also like the suggestion that player placed natural blocks should add to prestige. I think if a rock adds prestige so should a tree.