In another thread ( @dev headquarters - can we, the players, help in any way? ), there are fans here willing to do work… and another game I play has hired at least one fan as contract support. Could that be another workaround on dev time and cost saving - even if they can’t take on volunteers/unpaid interns for legal reasons, contract hire a few people here to work remotely on the game at the minimum wage? There would be some onboarding time of course, and this is something I can’t do myself, but could outsourcing some of the work maybe be a longer term way to make it more sustainable? I actually think fans as hires might be less liable to leave than your average hire perhaps.
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