Saturday we had 6 people building on us2 with the c++ beta and multiple people mentioned the game was laging. I was wondering what the max amount of people everyone has seen in game at one time and how was the server was responding.
2 people, everything fine.
I’m not sure it’s really a server problem. Maybe it’s a connection problem because there are only 2 regions (EU, US) left and therefore more people have longer distances to the servers => laggs.
Saw @nevir doing secret stuff once. Also ran into someone who doesn’t frequent the forums so I forgot their name and they mostly ignored me anyway.
I have not really seen any lag with any amount of people online, but my bandwidth is relatively high.
That might be the case. One guy was from Australia and I think his block just took awhile to show up on my client.
We where 6 people around the capital of eu1 at one point everything seemed to work fine.
Let’s make a test … all join EU1 at the capitol … afk is ok.
Sounds like a plan.
Okay … tried it with 6 people @Heureka, @Heurazio, @Bokke (somewhere on the server), @Vastar, @Thorbjorn42gbf, @Saint_X and it’s running smoth for everyone. So i think it’s a connection problems.
My game was constantly lagging out and crashing with the 6 people on US2. It seems to be more stable with less people on 
I had no real problems with multiple people it ran around the 30 to 42 ping which my computer run at most of the time anyway.
Yea, also us2 did die. Something might be wrong with the server itself.
I didn’t see anyone. It was like The Quiet Earth.
We had (I think) a max of 4 on US2 last night without any issue for me.
If you see an issue when multiple people are on can you let us the the time (and the the timezone your in) and we can have a look at the data. I checked and when 5 people were on the server itself was not under any obvious stress. We have push a few crash fixes that fix the most common crashes people hit.
I’ve run into 4-5 people in the past two days
