How will modding work?

I’ve been thinking about it from a game rule perspective. We will have the following configurations:

  1. Public Oort Online MMO servers - the main game.
  2. Private Oort Online MMO servers - players who want to craft and control their own world.
  3. Public / Private Modded servers - players who want to play with different rules by modding and run their own servers.

We will naturally allow for players to use portals to step between #1 and #2. They’re playing with the same rules. The integrity of the game is safe.

But I imagine #3 will need to be disconnected from the main game. These servers will be able to pull data from OO (so you could play with your character from the MMO), but I doubt we’ll be able to allow them to push data back to OO.

In this setup the MMO is safe, secure, and everyone is playing by the same rules. Additionally, players can setup their own configurations and adapt the rules.

Thoughts?

6 Likes